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	<title>The Passionate Gamer Program  - Floatplane</title>
	<subtitle>The Passionate Gamer Program is a fully in-universe 199X gaming show—shot on consumer camcorders, edited to VHS, and broadcast from a wood-paneled basement studio. We play period-correct games, roll pre-recorded reviews off tape, and take real calls, faxes, and instant messages… somehow.

Your support keeps the hotline open and the tape decks spinning. Supporters get the content archive, exclusive Floatplane streams, and—at higher tiers—the studio phone number, AIM access, and even the chance to join the show’s world as a staffer at Passionate Gamer Monthly.</subtitle>
	<link rel="self" href="https://leonick.se/feeds/floatplane/atom?creator=5e0a35aa5e351721d033a7a4&amp;channel=" />
			<link rel="next" href="https://leonick.se/feeds/floatplane/atom?creator=5e0a35aa5e351721d033a7a4&amp;channel=&amp;page=2" />
		<link rel="alternate" href="https://www.floatplane.com/channel/TylerMcVicker/home/main" />
	<author><name>Tyler McVicker</name></author>
	<id>https://leonick.se/feeds/floatplane/atom?creator=5e0a35aa5e351721d033a7a4&amp;channel=</id>
	<updated>2026-04-10T20:26:00.033Z</updated>
			
		<entry>
			<title type='html'><![CDATA[TODAY'S PHONE NUMBER]]></title>
			<link type='text/html' href="https://www.floatplane.com/post/r4dgTVIGkm"/>
			<id>https://www.floatplane.com/post/r4dgTVIGkm</id>
			<published>2026-04-10T20:26:00.033Z</published>
			<updated>2026-04-10T20:26:00.033Z</updated>
						<content type='html'>
				<![CDATA[<a href="https://www.floatplane.com/post/r4dgTVIGkm" target="_blank"><img src="https://pbs.floatplane.com/picture_thumbnails/1DeWbnKjov/610321471873224_1775852733189.jpeg" width="700"></a><p>TODAY'S NUMBER IS: 216-769-3372</p>]]>
			</content>
		</entry>
			
		<entry>
			<title type='html'><![CDATA[Passionate Gamer Show - Episode 2]]></title>
			<link type='text/html' href="https://www.floatplane.com/post/OZao3DU7re"/>
			<id>https://www.floatplane.com/post/OZao3DU7re</id>
			<published>2026-04-10T17:05:01.070Z</published>
			<updated>2026-04-10T17:05:01.070Z</updated>
						<content type='html'>
				<![CDATA[<a href="https://www.floatplane.com/post/OZao3DU7re" target="_blank"><img src="https://pbs.floatplane.com/video_thumbnails/OZao3DU7re/489332773537112_1775840654217.jpeg" width="700"></a><p><strong>Duration:</strong> 38:18</p><p>The edited down episode 2! This one is about bootleg/stolen Half-Life 1 maps and mods, and was a nightmare to finish. With a tornado interrupting the show, a second day of filming being needed, forgetting to locally record each audio source, it's a miracle the episode ended up as good as it did. </p>]]>
			</content>
		</entry>
			
		<entry>
			<title type='html'><![CDATA[[EDIPSODE] Season 1: Episode 2 - Half-Life BOOTLEG Maps from Germany]]></title>
			<link type='text/html' href="https://www.floatplane.com/post/3nludi5mzi"/>
			<id>https://www.floatplane.com/post/3nludi5mzi</id>
			<published>2026-03-28T18:03:00.030Z</published>
			<updated>2026-03-28T18:03:00.030Z</updated>
						<content type='html'>
				<![CDATA[<a href="https://www.floatplane.com/post/3nludi5mzi" target="_blank"><img src="https://pbs.floatplane.com/video_thumbnails/3nludi5mzi/674238450326327_1774720944687.jpeg" width="700"></a><p><strong>Duration:</strong> 3:12:07</p><p><br /></p>]]>
			</content>
		</entry>
			
		<entry>
			<title type='html'><![CDATA[Passionate Gamer Show - Episode 1]]></title>
			<link type='text/html' href="https://www.floatplane.com/post/dFkaXrJCCY"/>
			<id>https://www.floatplane.com/post/dFkaXrJCCY</id>
			<published>2026-02-23T04:26:00.059Z</published>
			<updated>2026-02-23T04:26:00.059Z</updated>
						<content type='html'>
				<![CDATA[<a href="https://www.floatplane.com/post/dFkaXrJCCY" target="_blank"><img src="https://pbs.floatplane.com/content_thumbnails/z6BQGp84ZH/891716342051183_1771817253800.jpeg" width="700"></a><p><strong>Duration:</strong> 35:51</p><p>This is a final edit of the YouTube version of the Passionate Gamer Show. On Twitch, it's a live, interactive experience. On YouTube, we take that 3 to 4 hour show, and edit it down to around 45 minutes, and edit in pre-recorded segments, being previews of upcoming games (always games from the 90s), reviews of games (being modern retro throwback titles), and other concepts we've yet to attempt.</p><p><br /></p><p>This video will be recorded to tape and ripped back off for the added realism of being a forgotten artifact from the late 90s for YouTube, but before we do that, I wanted the supporters of this project to see it. </p><p><br /></p><p>If you have any feedback, or catch any bugs, please let me know in the comments below. </p><p><br /></p><p>THANK YOU!</p>]]>
			</content>
		</entry>
			
		<entry>
			<title type='html'><![CDATA[Final BTS.mp4]]></title>
			<link type='text/html' href="https://www.floatplane.com/post/RMiHUL8io8"/>
			<id>https://www.floatplane.com/post/RMiHUL8io8</id>
			<published>2025-10-07T03:02:00.031Z</published>
			<updated>2025-10-07T03:02:00.031Z</updated>
						<content type='html'>
				<![CDATA[<a href="https://www.floatplane.com/post/RMiHUL8io8" target="_blank"><img src="https://pbs.floatplane.com/content_thumbnails/Tfxf9cK60k/254878881393442_1759785187568.jpeg" width="700"></a><p><strong>Duration:</strong> 1:53:09</p><p>The last things I filmed in the old place, working on different aspects of the show that either continued or were cut.</p>]]>
			</content>
		</entry>
			
		<entry>
			<title type='html'><![CDATA[[EPISODE] Season 1: Episode 0 - Half-Life: Opposing Force & DOOM Maps]]></title>
			<link type='text/html' href="https://www.floatplane.com/post/pPXIHpc47T"/>
			<id>https://www.floatplane.com/post/pPXIHpc47T</id>
			<published>2025-10-07T03:01:00.024Z</published>
			<updated>2025-10-07T03:01:00.024Z</updated>
						<content type='html'>
				<![CDATA[<a href="https://www.floatplane.com/post/pPXIHpc47T" target="_blank"><img src="https://pbs.floatplane.com/content_thumbnails/VeBSDfR0Ot/421304336044039_1759783705572.jpeg" width="700"></a><p><strong>Duration:</strong> 2:35:40</p><p>NOW THE SHOW CAN LIVE. Pre-recorded segments were the last piece of the puzzle, and while I didn't continue doing the show after this, I truly felt that I had gotten the format to exactly where I wanted it. Real life took over from here, I got married, had a death in the family, went on my honeymoon and moved into a house. It's taken until now to be able to get the show back on track, but the bones created here were what I was looking for the entire time.</p>]]>
			</content>
		</entry>
			
		<entry>
			<title type='html'><![CDATA[[BTS] Showcasing the Software Setup]]></title>
			<link type='text/html' href="https://www.floatplane.com/post/HqwDpazZQp"/>
			<id>https://www.floatplane.com/post/HqwDpazZQp</id>
			<published>2025-10-07T03:00:00.119Z</published>
			<updated>2025-10-07T03:00:00.119Z</updated>
						<content type='html'>
				<![CDATA[<a href="https://www.floatplane.com/post/HqwDpazZQp" target="_blank"><img src="https://pbs.floatplane.com/content_thumbnails/ibIIJLoyWw/229782151288940_1759775585672.jpeg" width="700"></a><p><strong>Duration:</strong> 1:51:36</p><p>How many times have I reinstalled Windows 98 SE? At least 200, likely more. </p>]]>
			</content>
		</entry>
			
		<entry>
			<title type='html'><![CDATA[[BTS] Showcasing the Process]]></title>
			<link type='text/html' href="https://www.floatplane.com/post/viaqPzUjZ2"/>
			<id>https://www.floatplane.com/post/viaqPzUjZ2</id>
			<published>2025-10-07T02:59:00.185Z</published>
			<updated>2025-10-07T02:59:00.185Z</updated>
						<content type='html'>
				<![CDATA[<a href="https://www.floatplane.com/post/viaqPzUjZ2" target="_blank"><img src="https://pbs.floatplane.com/content_thumbnails/WI4wKFhi7V/161841117589318_1759722952248.jpeg" width="700"></a><p><strong>Duration:</strong> 1:11:33</p><p><br /></p>]]>
			</content>
		</entry>
			
		<entry>
			<title type='html'><![CDATA[[EPISODE] Season 0.1: Episode 5 - Half-Life Pt.4]]></title>
			<link type='text/html' href="https://www.floatplane.com/post/XhiJxwI8wn"/>
			<id>https://www.floatplane.com/post/XhiJxwI8wn</id>
			<published>2025-10-07T02:59:00.045Z</published>
			<updated>2025-10-07T02:59:00.045Z</updated>
						<content type='html'>
				<![CDATA[<a href="https://www.floatplane.com/post/XhiJxwI8wn" target="_blank"><img src="https://pbs.floatplane.com/content_thumbnails/c7eWAUS0pg/564860508584527_1759720876786.jpeg" width="700"></a><p><strong>Duration:</strong> 1:59:25</p><p>The show kept chugging along, and I was really enjoying it. I was missing one last thing, though, and it would take another year to figure it out. </p>]]>
			</content>
		</entry>
			
		<entry>
			<title type='html'><![CDATA[[EPISODE] Season 0.1: Episode 4 - Half-Life Pt.3]]></title>
			<link type='text/html' href="https://www.floatplane.com/post/WeAGA8s24K"/>
			<id>https://www.floatplane.com/post/WeAGA8s24K</id>
			<published>2025-10-07T02:58:00.041Z</published>
			<updated>2025-10-07T02:58:00.041Z</updated>
						<content type='html'>
				<![CDATA[<a href="https://www.floatplane.com/post/WeAGA8s24K" target="_blank"><img src="https://pbs.floatplane.com/content_thumbnails/kSf5Trr4Yd/452184793321499_1759714745243.jpeg" width="700"></a><p><strong>Duration:</strong> 2:02:51</p><p>THE BIRTH OF MICHAEL, the talking robot, Michael-Serf Samuels, the talking robot, was the thing the show, in my opinion, was missing. A TTS that is made to feel like a robot controlled by the audience and treated like a character. I love him. </p>]]>
			</content>
		</entry>
			
		<entry>
			<title type='html'><![CDATA[[BTS] Letting off Steam - Time Travel Room - 2023]]></title>
			<link type='text/html' href="https://www.floatplane.com/post/EabaR6kFok"/>
			<id>https://www.floatplane.com/post/EabaR6kFok</id>
			<published>2025-10-07T02:57:00.049Z</published>
			<updated>2025-10-07T02:57:00.049Z</updated>
						<content type='html'>
				<![CDATA[<a href="https://www.floatplane.com/post/EabaR6kFok" target="_blank"><img src="https://pbs.floatplane.com/content_thumbnails/HvOCXuESYN/832374568466285_1759708451932.jpeg" width="700"></a><p><strong>Duration:</strong> 1:56:31</p><p>Another episode of Letting off Steam from the Time Travel Room.</p>]]>
			</content>
		</entry>
			
		<entry>
			<title type='html'><![CDATA[[BTS] Testing DOS Multiplayer]]></title>
			<link type='text/html' href="https://www.floatplane.com/post/97U2zgFoQC"/>
			<id>https://www.floatplane.com/post/97U2zgFoQC</id>
			<published>2025-10-07T02:56:00.068Z</published>
			<updated>2025-10-07T02:56:00.068Z</updated>
						<content type='html'>
				<![CDATA[<a href="https://www.floatplane.com/post/97U2zgFoQC" target="_blank"><img src="https://pbs.floatplane.com/content_thumbnails/2gFKfkIOWO/994808117496178_1759702490053.jpeg" width="700"></a><p><strong>Duration:</strong> 2:20:26</p><p>Kali was an old program used to emulate IPX multiplayer DOS games, such as DOOM, over TCP/IP. It still technically works, but it's nearly impossible to use, as you will see.</p>]]>
			</content>
		</entry>
			
		<entry>
			<title type='html'><![CDATA[[BTS] Off TV Capture Tests]]></title>
			<link type='text/html' href="https://www.floatplane.com/post/WsL8S5sD4y"/>
			<id>https://www.floatplane.com/post/WsL8S5sD4y</id>
			<published>2025-10-07T02:56:00.026Z</published>
			<updated>2025-10-07T02:56:00.026Z</updated>
						<content type='html'>
				<![CDATA[<a href="https://www.floatplane.com/post/WsL8S5sD4y" target="_blank"><img src="https://pbs.floatplane.com/content_thumbnails/CxKYE0fqLj/710081821297026_1759686177890.jpeg" width="700"></a><p><strong>Duration:</strong> 48:58</p><p>A part of the show that has still not been used, but is planned. Recording TV games off the screen using a camcorder will be something we do in the future, but has been an idea for a few years. </p>]]>
			</content>
		</entry>
			
		<entry>
			<title type='html'><![CDATA[[EPISODE] Season 0.1: Episode 3 - Half-Life Alpha]]></title>
			<link type='text/html' href="https://www.floatplane.com/post/opRScbpUiI"/>
			<id>https://www.floatplane.com/post/opRScbpUiI</id>
			<published>2025-10-07T02:55:00.052Z</published>
			<updated>2025-10-07T02:55:00.052Z</updated>
						<content type='html'>
				<![CDATA[<a href="https://www.floatplane.com/post/opRScbpUiI" target="_blank"><img src="https://pbs.floatplane.com/content_thumbnails/X5zEeCQJ9k/427815678705824_1759684939974.jpeg" width="700"></a><p><strong>Duration:</strong> 1:47:35</p><p>This was an interesting experiment, even if I felt it didn't do as well as I hoped. We played the leaked 0.52 Alpha build of Half-Life, with the story beat that the magazine had preview discs laying around from previous issues, and we were just exploring it as fun insight. </p>]]>
			</content>
		</entry>
			
		<entry>
			<title type='html'><![CDATA[[EPISODE] Season 0.1: Episode 2 - Half-Life Pt.2]]></title>
			<link type='text/html' href="https://www.floatplane.com/post/4KGlsBwbRC"/>
			<id>https://www.floatplane.com/post/4KGlsBwbRC</id>
			<published>2025-10-07T02:53:00.049Z</published>
			<updated>2025-10-07T02:53:00.049Z</updated>
						<content type='html'>
				<![CDATA[<a href="https://www.floatplane.com/post/4KGlsBwbRC" target="_blank"><img src="https://pbs.floatplane.com/content_thumbnails/2iFeDGzr7X/707525620773736_1759681114457.jpeg" width="700"></a><p><strong>Duration:</strong> 3:04:05</p><p>The Half-Life gameplay continues, and the audience interaction is starting to feel great. The show is really feeling as if it is coming together. </p>]]>
			</content>
		</entry>
			
		<entry>
			<title type='html'><![CDATA[[EPISODE] Season 0.1 - Episode 1 - Half-Life Pt.1]]></title>
			<link type='text/html' href="https://www.floatplane.com/post/q11KPH04Tj"/>
			<id>https://www.floatplane.com/post/q11KPH04Tj</id>
			<published>2025-10-07T02:50:00.065Z</published>
			<updated>2025-10-07T02:50:00.065Z</updated>
						<content type='html'>
				<![CDATA[<a href="https://www.floatplane.com/post/q11KPH04Tj" target="_blank"><img src="https://pbs.floatplane.com/content_thumbnails/VdzHQHpW5E/359109870573263_1759638523488.jpeg" width="700"></a><p><strong>Duration:</strong> 3:28:28</p><p>After nearly six months of retooling and experimenting with the format, I returned with Half-Life. Only this time, the previous "lore" was reset, and the show was back at square one. Here, I'm playing Half-Life "for the first time." I was told that it was better than my beloved Duke 3D, and I had to see it for myself. This was working, as I was focusing more on the audience, and breaking it up as much as possible. It still wasn't perfect, but then again, it never will be.</p>]]>
			</content>
		</entry>
			
		<entry>
			<title type='html'><![CDATA[[EPISODE] Season 0: Episode 5 - Rise of the Triad]]></title>
			<link type='text/html' href="https://www.floatplane.com/post/DNQyiaXJzw"/>
			<id>https://www.floatplane.com/post/DNQyiaXJzw</id>
			<published>2025-10-07T02:48:00.048Z</published>
			<updated>2025-10-07T02:48:00.048Z</updated>
						<content type='html'>
				<![CDATA[<a href="https://www.floatplane.com/post/DNQyiaXJzw" target="_blank"><img src="https://pbs.floatplane.com/content_thumbnails/CFjnBWYWyA/401140518847563_1759627697278.jpeg" width="700"></a><p><strong>Duration:</strong> 2:25:07</p><p>This was the last episode I did for a while, as I noticed the view count wasn't high enough to warrant the amount of effort I was putting in, and I realized that the show needed more ways for the audience to interact, and more things to break up the pacing. In other words, the show still needed work, so I went on hiatus again, and kept on working. </p><p><br /></p><p>I agree, however, this episode was boring. </p>]]>
			</content>
		</entry>
			
		<entry>
			<title type='html'><![CDATA[[EXCLUSIVE] Realms Deep 2022 Submission RAW.mp4]]></title>
			<link type='text/html' href="https://www.floatplane.com/post/07jUqdGjj8"/>
			<id>https://www.floatplane.com/post/07jUqdGjj8</id>
			<published>2025-10-07T02:46:00.044Z</published>
			<updated>2025-10-07T02:46:00.044Z</updated>
						<content type='html'>
				<![CDATA[<a href="https://www.floatplane.com/post/07jUqdGjj8" target="_blank"><img src="https://pbs.floatplane.com/content_thumbnails/zM72eiH2w0/953253007969828_1759612043886.jpeg" width="700"></a><p><strong>Duration:</strong> 07:35</p><p>I was asked to submit a segment to Realms Deep in 2022, and I chose to react to a friends game, pretending it was coming out back in the day. This little thing later inspired the Pre-Recorded reviews and previews seen in the show today. </p>]]>
			</content>
		</entry>
			
		<entry>
			<title type='html'><![CDATA[[EPISODE] Season 0: Episode 4: Macintosh Gaming - Marathon]]></title>
			<link type='text/html' href="https://www.floatplane.com/post/DOt0zq0Zmu"/>
			<id>https://www.floatplane.com/post/DOt0zq0Zmu</id>
			<published>2025-10-07T02:45:00.073Z</published>
			<updated>2025-10-07T02:45:00.073Z</updated>
						<content type='html'>
				<![CDATA[<a href="https://www.floatplane.com/post/DOt0zq0Zmu" target="_blank"><img src="https://pbs.floatplane.com/content_thumbnails/4i2JbMpmqR/706103916138815_1759612680683.jpeg" width="700"></a><p><strong>Duration:</strong> 2:27:58</p><p>I bought a Power Mac G4 and added it into the setup, because we needed another thing for some reason. It was worth it.</p>]]>
			</content>
		</entry>
			
		<entry>
			<title type='html'><![CDATA[[EPISODE] Season 0 - Episode 3: Duke Nukem 3D, More GORF & John Romero's First Ever Games]]></title>
			<link type='text/html' href="https://www.floatplane.com/post/GM0YGgSFPI"/>
			<id>https://www.floatplane.com/post/GM0YGgSFPI</id>
			<published>2025-10-07T02:44:00.025Z</published>
			<updated>2025-10-07T02:44:00.025Z</updated>
						<content type='html'>
				<![CDATA[<a href="https://www.floatplane.com/post/GM0YGgSFPI" target="_blank"><img src="https://pbs.floatplane.com/content_thumbnails/wXA1zM8nrl/856761447426055_1759605174289.jpeg" width="700"></a><p><strong>Duration:</strong> 2:15:49</p><p>This was when the show started to truly feel like it was going to be something one day. Things were clicking into place, the calls were fun, and we kept playing GORF. </p>]]>
			</content>
		</entry>
	</feed>
