Denuvo DRM Cracked, Garry's Mod creator x Valve, Nintendo patents revoked + more!

Duration: 07:26

Timestamps:

0:00 I dono, smells fine to me

0:13 Denuvo broken by hypervisor

1:39 Garry Newman's S&box, Valve deal

3:03 Nintendo Pokemon patent rejected

4:20 QUICK BITS INTRO

4:26 Ubisoft sued over taking The Crew offline

5:24 MindsEye DLC will have sabotage evidence

6:12 Eidos Montreal layoffs, studio head gone

6:54 Pokopia, IKEA collab

NEWS SOURCES:

MAINS

DENUV-OH NO

Denuvo is now able to be bypassed via an exploit. So yay pirates, but also holy crap this is dangerous to install

https://www.pcworld.com/article/3104672/cracking-denuvo-games-in-windows-just-got-easier-and-insanely-dangerous.html

https://www.tomshardware.com/video-games/pc-gaming/denuvo-has-been-broken-company-promises-countermeasures-against-new-drm-bypasses-zero-day-game-releases-become-norm-as-security-concerns-mount-over-hypervisor-based-bypass

Denuvo crackwatch (Editor show latest posts): https://www.reddit.com/r/CrackWatch/new/

Resident Evil Requiem: https://i.imgur.com/Cqpt0sJ.png

Crimson Desert: https://i.imgur.com/YfALV3i.png

Why its dangerous: https://lmg.gg/549i5

https://torrentfreak.com/game-pirates-beat-denuvo-with-hypervisor-bypasses-irdeto-promises-countermeasure/

Company response: https://lmg.gg/FeKyY

Capcom Just Cannot Stop Deliberately Breaking Its Games With DRM

https://kotaku.com/capcom-resident-evil-trilogy-enigma-drm-steam-2000684223

https://www.rockpapershotgun.com/original-resident-evil-trilogy-with-gogs-fresh-coat-of-paint-is-finally-on-steam-but-you-will-have-to-put-up-with-enigma-drm

INDIE BOOM INCOMING?

Garry's Mod creator Garry Newman has officially partnered with Valve on a deal that lets games made in S&box, his upcoming sandbox successor, be sold on Steam without royalties. https://www.gamesradar.com/games/simulation/garrys-mod-creator-partners-with-valve-in-deal-that-ensures-games-made-in-his-sandbox-gems-new-successor-can-be-sold-royalty-free-on-steam-its-just-waiting-for-us-now/

The deal means anyone can export a game from S&box's built-in editor and sell it as a standalone title on Steam without paying Facepunch, the studio behind S&box, a single cent. https://sbox.game/news/update-26-03-25

Editor: Cant get highlight to work but in the "Standalone" section

"We signed the new license with Valve this week, allowing us to allow people to export games from s&box's editor and ship them as standalone games on Steam without paying us anything."

S&box itself launches on Steam on April 28. Newman says the move is about paying it forward and lowering the barrier to entry for indie developers, giving them the same kind of chance he was given.

https://store.steampowered.com/app/590830/sbox/

He credits Valve for kickstarting his career. In an interview with PC Gamer, he said: "the thing that we've appreciated, what I learned from Rust and Garry's Mod, is that Valve gave me a chance."

https://lmg.gg/NewmanCreditsValve

Editor: Quote

The best part is that it's already happening. Games are already being built in S&box.

https://sbox.game/games

One example is My Summer Cottage by Small Fish, an esoteric exploration game that's notably already listed on Steam.

https://store.steampowered.com/app/3115420/My_Summer_Cottage/

UBRE, a developer from Small Fish, also interviewed Kenney,

https://smallfi.sh/blog/kenney_interview

a beloved indie game asset creator who has contributed over 40,000 free assets to the game dev community over the past 14 years. While the interview is from 2024, even he was excited about the platform's potential.

https://kenney.nl/

He said: "I only recently learned that people can publish their games outside of the S&box platform, to me that's a game changer!"

https://lmg.gg/KenneyonSandbox

Editor: Quote

As layoffs continue to hit AAA studios while indie games keep gaining momentum, it’s starting to feel like the era of massive budget gaming might be fading, making room for games that might not cost a lot to make, but games that ____

https://store.steampowered.com/app/1082430/Before_Your_Eyes/

EDITOR: record screen and play the first trailer on this page from 0:13 - 0:35 - we might not use the whole thing but I want that much available

In the screen recording, have the game art on the right visible

Slowly fade the video in as host says the last line in the story

Vibe is “staring into space feeling feelings”

POKÉ-PATENT, REVOKE THEM ALL

The US Patent Office just revoked Nintendo's controversial Pokémon battling patent, though the decision isn't final. https://www.nintendolife.com/news/2026/04/nintendos-summon-character-to-fight-patent-rejected-by-us-patent-office

Back in September 2025, the USPTO granted Nintendo US patent 12,403,397, which described a system for summoning sub-characters into battle,

https://archive.org/details/12403397/page/n21/mode/2up

essentially the core Pokémon loop.

https://archive.org/details/12403397/page/n9/mode/2up

It was approved with almost zero pushback, drawing outcry from players and legal experts alike notably Videogame patent lawyer Kirk Sigmon called the approval "an embarrassing failure of the US patent system." https://www.pcgamer.com/gaming-industry/an-embarrassing-failure-of-the-us-patent-system-videogame-ip-lawyer-says-nintendos-latest-patents-on-pokemon-mechanics-should-not-have-happened-full-stop/

Well at least not as embarrassing as patenting this device

https://patents.google.com/patent/US6293874B1/en

Editor: Show this when host is reacting to weird patent image

https://www.brandon-valorisation.com/wp-content/uploads/2022/03/US6293874_Appareil-pour-donner-des-coups-de-pieds-aux-fesses-de-lutilisateur_Brandon-Valorisation-conseils-en-innovation-Paris-France.png

The USPTO now seems to agree. Last week, it rejected all 26 of the patent's claims in a nonfinal decision, effectively declaring its intent to revoke the patent. https://api.unifiedpatents.com/reexam/90020162/MN60O2K1X158X88

Editor: page 5 status of claims rejected screengrab

What made the reexamination notable is that it was ordered by USPTO Director John A. Squires on his own initiative, the first time since 2012 a director has personally intervened without another company requesting it.

https://lmg.gg/DirectorJohnUSPTOQuote

The rejection was based on four pieces of prior art, patents from Konami, Bandai Namco, and even two of Nintendo's own earlier filings. The examiner didn't even need to look at actual games to reach that conclusion.

https://lmg.gg/PCGAMERPREEXISTINGPATENT

Nintendo has two months to respond, and can still appeal to the Federal Circuit, so this isn't over yet.

QUICK BITS

CREW CONTROL

Mar 31 - French consumer group sues Ubisoft over shutdown of online game 'The Crew'

https://www.reuters.com/technology/french-consumer-group-sues-ubisoft-over-shutdown-online-game-the-crew-2026-03-31/

https://www.gamedeveloper.com/business/french-consumer-group-sues-ubisoft-over-shutdown-of-the-crew

https://www.techspot.com/news/111916-french-consumer-group-sues-ubisoft-over-crew-server.html

Blog post about the lawsuit: Editor translate page to english

https://www.quechoisir.org/action-ufc-que-choisir-jeux-video-l-ufc-que-choisir-assigne-ubisoft-en-justice-suite-a-la-fermeture-du-jeu-the-crew-n175318/

Ubisoft tried to get this thrown out before by maintaining that customers only purchase “limited access”

https://www.scribd.com/document/848030901/The-Crew-lawsuit-Ubisoft-response-via-Polygon

TRIAL BY DLC

April 1 - MindsEye studio head confirms plans to share evidence the game was sabotaged… in DLC

Note for writer (don’t have to include, but just to reduce potential confusion): Current CEO of Build a Rocket Boy is Mark Gerhard, who filled in after founder Leslie Benzies stepped down (temporarily?) in early 2026

https://www.videogameschronicle.com/news/mindseye-is-adding-a-new-mission-which-will-share-some-of-the-evidence-of-alleged-studio-sabotage-ceo-says/

in February, Gerhard told Insider Gaming about plan to ‘use names’ of saboteurs in DLC content

https://insider-gaming.com/mindseye-ceo-alleges-1-million-sabotaging-its-game/

Quote https://lmg.gg/7oE6i

This week, told Gamesbeat the mission is called ‘Blacklist’ and confirmed plans to ‘share evidence’

https://gamesbeat.com/why-build-a-rocket-boy-moved-to-self-publishing-for-mindseye-mark-gerhard-interview/

Quote https://lmg.gg/WavWT

https://www.metacritic.com/game/mindseye/

DEUS AXED

Mar 31 - Eidos-Montréal announces 124 job cuts; studio head David Anfossi departs after 19 years at developer

https://www.gamesindustry.biz/eidos-montreal-announces-124-job-cuts-studio-head-david-anfossi-departs-after-19-years-at-developer

https://www.videogameschronicle.com/news/eidos-montreal-announces-mass-layoffs-for-the-third-year-in-a-row-as-studio-head-leaves/

Eidos Montreal Cancels 7+ Year In-Development Title That Cost Hundreds of Millions

https://www.notebookcheck.net/Report-Eidos-Montreal-cancels-100-million-game-in-development-for-7-years.1263060.0.html

https://insider-gaming.com/eidos-montreal-wildlands-cancellation/

It burned through 4 different game engines:

https://lmg.gg/Ryr4F

POKÉ-KÖTTBULLAR

Mar 31 - Pokémon Pokopia is getting an IKEA collaboration inspired by Pikachu and Snorlax

Apparently not an April Fools’ Day joke

https://www.eurogamer.net/pokemon-pokopia-announces-ikea-collaboration-with-new-items

https://www.polygon.com/pokemon-pokopia-ikea-collaboration/

https://www.ikea.com/jp/ja/campaigns/20th-anniversary-pokemon-pub72465cf0/

Product Images: https://www.ikea.com/ext/ingkadam/m/3ee5f3a7a90863ee/original/JP-0011639.jpg?f=xl