Hello everyone!

Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.

Just a reminder: The 1.0 column showcases features and content planned for inclusion in or before Star Citizen 1.0. This means you may not have to wait for the 1.0 release to experience them. As features/content in the 1.0 column become ready, they will migrate left into a point patch column for release.

Be sure to check back every two weeks for the latest updates.

With that, let’s dive into this week’s Roadmap Roundup!

-CIG Community Team

Notable Changes: April 8, 2026

Release View

Alpha 4.7

MISC Hull B

Implementing MISC's Hull B, built for serious haulers looking to take their business to the next level and beyond.

This card has been set to Released.

Greycat UTV

Implementing Greycat's UTV, delivering dependable and durable ground transport when it matters most.

This card has been set to Released.

Alpha 4.8

Tactical Strike Groups

Implementing a new cooperative ship combat experience featuring a series of objectives and challenges designed for a multi-role fleet. Players are encouraged to bring a diverse lineup, equip the right loadouts, and be ready to refuel and resupply both ships and FPS players on site to succeed.

This card has been set to Tentative.

QV Extraction Stations

Located in the Nyx system, the QV Extraction Stations provide key infrastructure for the new Tactical Strike Groups content.

This card has been set to Tentative.

New Hairstyles (4.8.0)

Implementing seven new hairstyles and one new beard, along with updates to one hairstyle and one beard to bring them up to current quality standards.

This card has been set to Tentative.

Space Combat Mission - Defend Location

Adding missions where players are now defending a location's fuel tanks from NPC Attackers. This includes a standalone mission and a compounding one where players will have multiple conflicting priorities to complete.

This card has been set to Tentative.

KSAR Plasma Grenade

Implementing Kastak Arms area-denial grenade. Prime and throw to lock down an area and prevent enemies from pushing through.

This card's image has been updated.