<?xml version="1.0" encoding="utf-8"?>
<feed xml:lang="en-US" xmlns="http://www.w3.org/2005/Atom">
<title>Comm-Link - Roberts Space Industries</title>
<subtitle>Follow the development of Star Citizen and Squadron 42</subtitle>
<link href="https://leonick.se/feeds/rsi/atom" rel="self"/>
<link href="https://robertsspaceindustries.com/comm-link" rel="alternate"/>
<id>https://leonick.se/feeds/rsi/atom</id>
<author><name>Roberts Space Industries</name></author>
<updated>2026-06-11T15:30:02+00:00</updated>
<entry>
	<title type='html'><![CDATA[Behind the Ships - Gatac Railen]]></title>
	<link type='text/html' href='https://robertsspaceindustries.com/comm-link/transmission/21207-Behind-The-Ships' />
	<id>tag:robertsspaceindustries.com,2026-06-11:21207</id>
	<published>2026-06-11T15:30:02+00:00</published>
	<updated>2026-06-11T15:30:02+00:00</updated>
	<category term='Video' />
	<content type='html'>
	<![CDATA[<iframe allowpresentation="" allowfullscreen="true" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" frameborder="0" height="360" width="640" src="https://www.youtube-nocookie.com/embed/Xh35kuWo0a4?enablejsapi=1"></iframe><h2>BEHIND THE SHIPS </h2><div style="margin-bottom:50px"><p>If there’s one universal truth, it’s that aliens ships are freakin’ cool. Weird and wonderful, this hauler’s got the the X factor. That’s right, That’s right, the mighty morphin’ Railen is arriving June 17th. </p></div>]]>
	</content>
	<summary type='text/html'>
	<![CDATA[If there’s one universal truth, it’s that aliens ships are freakin’ cool. Weird and wonderful, this hauler’s got the the X factor. That’s right, That’s right, the mighty morphin’ Railen is arriving June 17th.]]>
	</summary>
</entry>
<entry>
	<title type='html'><![CDATA[This Week in Star Citizen - June 8, 2026]]></title>
	<link type='text/html' href='https://robertsspaceindustries.com/comm-link/transmission/21204-This-Week-In-Star-Citizen' />
	<id>tag:robertsspaceindustries.com,2026-06-08:21204</id>
	<published>2026-06-08T21:50:02+00:00</published>
	<updated>2026-06-08T21:50:02+00:00</updated>
	<category term='Post' />
	<content type='html'>
	<![CDATA[<a href="https://robertsspaceindustries.com/i/2e12c0973083e98e3c29f97553489b23620eeb2b/ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReskP1ysPwKADfosddSmGRmmN6sqYER5icAA/dragonaut-aliens-inbound.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/ff9e9ef16a2eb22854d468f7195c517c1c22a98c/resize(3000,1286,cover,crop(3785,1622,6,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReskP1ysPwKADfosddSmGRmmN6sqYER5icAA))/dragonaut-aliens-inbound.webp" style="max-height:500px; max-width:100%;"></a><div style="margin-bottom:50px"><h4>Hello everyone, xē'suelen nyahyan</h4><p>Last week, <a href=&quot;https://robertsspaceindustries.com/comm-link/transmission/21177-Star-Citizen-Alpha-481&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;><strong>Alpha 4.8.1</strong></a> landed, expanding the ongoing conflict across Stanton and Pyro with new ship combat contracts. Citizens can now rally behind either Foxwell Enforcement or the Headhunters and take part in the growing conflict as battles continue to unfold across the system. Successful pilots can earn a variety of rewards, including unique blueprints available through these contracts for the first time.</p><p>4.8.1 and its related maintenance also delivered a variety of fixes and improvements, with many more to come. The team has been combing through your feedback and reports and is continuing to work through remaining issues. We'll share additional updates as soon as possible.</p><p>We also published our <a href=&quot;https://robertsspaceindustries.com/comm-link/transmission/21195-Star-Citizen-Monthly-Report-May-2026&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;><strong>May 2026's Monthly Report</strong></a>, offering a look at progress across a wide range of initiatives. From expanding mission content and narrative development to continued work on social features and ship production, including the Railen, Kraken, Liberator, Galaxy, and a few other surprises. Alongside ongoing improvements to AI, stability, the economy, and core technologies, teams continue pushing push forward across the project.</p><p>Alpha 4.9 is beginning to take shape on the <a href=&quot;https://robertsspaceindustries.com/comm-link/transmission/21196-Roadmap-Roundup-June-3-2026&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;><strong>Roadmap Update</strong></a>, with seven recently revealed cards offering an early look at what's ahead. Among the additions are Siege of Orison, Instancing, Super Heavy Combat Armor and its Apocalypse Arms 'Vendetta' HMG, Combat Clothing, the return of Recco Battaglia, and more.</p></div><div style="margin-bottom:50px"><h4>Now, let’s take a look at what’s coming up this week:</h4><p><strong>Tuesday </strong>kicks things off with the <strong>June Monthly Bundle</strong>. As Alien Week approaches, this month's package helps set the stage for next week's celebrations: my favorite time of the year!</p><p>Then on <strong>Thursday</strong>, <strong><em>Behind the Ships</em></strong> returns with a closer look at the first alien cargo ship heading to the Persistent Universe, the <strong>Gatac Railen</strong>. Join the vehicle team as they walk through the ship's evolution, the challenges of bringing its unique design to life, and how years of technological and gameplay advancements have helped shape the final result.</p><p>On <strong>Friday</strong>, the latest <strong>RSI Weekly Newsletter</strong> also lands in your inbox. If you’re not subscribed yet, you can sign up at any time through your <a href=&quot;https://robertsspaceindustries.com/account/settings&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>account settings</a>.</p><p>Finally, on <strong>Saturday</strong>, we can’t wait to meet many of you during <a href=&quot;https://robertsspaceindustries.com/comm-link/transmission/20963-Bar-Citizen-Were-Coming-To-You-In-2026&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;><strong>International Bar Citizen</strong></a><strong> </strong>Weekend! Join us on June 13 as communities around the world come together to meet fellow Citizens, share stories from the ’verse, chat with members of the team, and pick up the exclusive Shattered Vanduul Lance Display to add a little extra flair to your personal hangar.</p><p>Whether you’re attending in Manchester, Montréal, Austin, or Frankfurt, we look forward to raising a glass with you and celebrating the incredible community that helps make Star Citizen what it is.</p><p>a.thl'ē'kol, see you soon.</p></div><div style="margin-bottom:50px"><h3>The Weekly Community Content Schedule</h3><h3><br></h3><h4>MONDAY,&nbsp;JUNE 8</h4><ul><li>This Week in Star Citizen</li></ul><h4>TUESDAY,&nbsp;JUNE 9</h4><ul><li>June 2026 Monthly Bundle Comm-Link</li></ul><h4>THURSDAY,&nbsp;JUNE 11</h4><ul><li>Behind The Ships: Gatac Railen <strong><em>(</em></strong><a href=&quot;https://www.youtube.com/@RobertsSpaceInd&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;><strong><em>youtube.com/@RobertsSpaceInd</em></strong></a><strong><em>)</em></strong></li></ul><h4>FRIDAY,&nbsp;JUNE 12</h4><ul><li>RSI Weekly Newsletter</li></ul><h4>SATURDAY,&nbsp;JUNE 13</h4><ul><li>International Bar Citizen Weekend</li></ul></div><div style="margin-bottom:50px"><h2>Vision quest truth</h2><p><strong>Smuggling Origin 300</strong></p><p>We offer this World to the Galaxy as a place to study and a place to meet We offer this World to the Entity as a place to study and a place to meet Known locally as Pinecone, this Poisonous Main Sequence Dwarf is situated on the further edge of the green band and is often overlooked when compared to Kallis VI Damn right it is. Point is, no damn AI system's ever gonna be as good as an experienced Chief engineer</p><p>Known locally as The Hive, this High-pressure Coreless Planet is situated on the further edge of the green band and is often overlooked when compared to Kilian XIII "Maybe you should have a Engineer have a look at you.  Be sure." said Hester Polaris A further investigation of the planet revealed a cache of Kr'Thak weapons and war machines. "We don't have anythCore." Ernst said. The Being didn't like that answer.</p><h2>COMMUNITY MVP: June 8, 2026</h2><p><a href="https://robertsspaceindustries.com/i/87cfecd89bb25ff164961459780b80306767e27f/resize(1920,1080,cover,crop(1920,1080,0,0,FxX5caie56yqH8gB9R3Vx2D7fPeuJhsNBBCYyEqECtW8g66PN3VjncDXNjahLWMEoo4eqTggoHfjMtuQQm3i9FYeaiVGbqw3NpNp7rcCuaHt))/storytellers.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/87cfecd89bb25ff164961459780b80306767e27f/resize(1920,1080,cover,crop(1920,1080,0,0,FxX5caie56yqH8gB9R3Vx2D7fPeuJhsNBBCYyEqECtW8g66PN3VjncDXNjahLWMEoo4eqTggoHfjMtuQQm3i9FYeaiVGbqw3NpNp7rcCuaHt))/storytellers.jpg" style="max-height:300px; max-width:100%;"></a></p><p>We're constantly amazed at the contributions made by the Star Citizen community. Whether it's fan art, a cinematic, YouTube guide, or even a 3D print of your favorite ship, we love it all! Every week, we select one piece of content submitted to the Community Hub and highlight it here. The highlighted content creator will be awarded an MVP badge on Spectrum and be immortalized in our MVP section of the Hub.</p><p>Visit the <a href="https://robertsspaceindustries.com/community-hub" rel="noopener noreferrer" target="_blank">Community Hub</a>.</p><h2>What Is Star Citizen</h2><p><strong>by HEBRAiST</strong></p><p><a href="https://robertsspaceindustries.com/i/af0362f340347e6643eec59a5027411ca51d5630/resize(2321,1306,cover,crop(2321,1306,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReskCaiRezavj6mivwqYE6mMHuNrA7pUDsGA))/hebraist-what-is-star-citizen-video.png" target="_blank"><img src="https://robertsspaceindustries.com/i/af0362f340347e6643eec59a5027411ca51d5630/resize(2321,1306,cover,crop(2321,1306,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReskCaiRezavj6mivwqYE6mMHuNrA7pUDsGA))/hebraist-what-is-star-citizen-video.png" style="max-height:300px; max-width:100%;"></a></p><p>After three years in the 'verse, HEBRAiST brought together players from around the world to share their answers in their native languages, creating a heartfelt tribute to the moments, friendships, adventures, and stories that make this universe unique! o7</p><p>Check it out now on the <a href="https://robertsspaceindustries.com/community-hub/post/what-is-star-citizen-bEEsniZy3NzAu" rel="noopener noreferrer" target="_blank">Community Hub</a>.</p></div><div style="margin-bottom:50px"><h2>Top Images from the Community Hub</h2><p>Don't forget to submit your content to our <a href="https://robertsspaceindustries.com/community" rel="noopener noreferrer" target="_blank"><strong><em><u>Community Hub</u></em></strong></a> for the chance to see it here!</p><p><a href="https://robertsspaceindustries.com/i/fdae82ec084b3cd377d6bae8c508c601e473e4f2/resize(1920,823,cover,crop(1920,823,257,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResizmwH9Ee5ya53WbN6nwktB5Tft3pSUBuG))/octopoessy-mole-canteen.png" target="_blank"><img src="https://robertsspaceindustries.com/i/fdae82ec084b3cd377d6bae8c508c601e473e4f2/resize(1920,823,cover,crop(1920,823,257,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResizmwH9Ee5ya53WbN6nwktB5Tft3pSUBuG))/octopoessy-mole-canteen.png" style="max-height:300px; max-width:100%;"></a></p><p><a href="https://robertsspaceindustries.com/community-hub/post/mole-canteen-akWItGflBBX5d" rel="noopener noreferrer" target="_blank"><strong>Mole Canteen</strong></a><strong> </strong>- OctoPoessy</p><p><a href="https://robertsspaceindustries.com/i/a53eca32bb0343282ff614c1bf7c7d2b472a64b3/resize(3000,1286,cover,crop(3840,1645,257,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResepgfv6S3Qyvw394hXPi2EXgAetCwMu62S))/85/taavi-spectre-origon-m80.png" target="_blank"><img src="https://robertsspaceindustries.com/i/a53eca32bb0343282ff614c1bf7c7d2b472a64b3/resize(3000,1286,cover,crop(3840,1645,257,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResepgfv6S3Qyvw394hXPi2EXgAetCwMu62S))/85/taavi-spectre-origon-m80.png" style="max-height:300px; max-width:100%;"></a></p><p><a href="https://robertsspaceindustries.com/community-hub/post/glare-blast-LSDQh6ezEG5s9" rel="noopener noreferrer" target="_blank"><strong>Glare Blast</strong></a>&#160;- <em>Taavi_Spectre</em></p><p><a href="https://robertsspaceindustries.com/i/e90f7f609854d7a2dfc778f77913fb84bd44adcd/resize(3000,1286,cover,crop(6290,2696,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResjMpehMG9NiRFR5bXRw1QSYkxmqTdoPR8a))/dr-fischer-banu-instrument.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/e90f7f609854d7a2dfc778f77913fb84bd44adcd/resize(3000,1286,cover,crop(6290,2696,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResjMpehMG9NiRFR5bXRw1QSYkxmqTdoPR8a))/dr-fischer-banu-instrument.jpg" style="max-height:300px; max-width:100%;"></a></p><p><a href="https://robertsspaceindustries.com/community-hub/post/onboard-cruise-entertainment-2Sa2aG52wynFJ" rel="noopener noreferrer" target="_blank"><strong>Onboard Cruise Entertainment with my new Banu instrument</strong></a><strong> </strong>- <em>Dr Fischer</em></p><p><a href="https://robertsspaceindustries.com/i/44e204838617742867c9c8e4d94997040dc0b1ed/resize(3000,1286,cover,crop(3360,1440,0,1218,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResjP9LbXLPQmSUcpeeK9z52r6GdHLYn5DrE))/petit-scarabes-tsg-mauler-tiburon-explosion.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/44e204838617742867c9c8e4d94997040dc0b1ed/resize(3000,1286,cover,crop(3360,1440,0,1218,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResjP9LbXLPQmSUcpeeK9z52r6GdHLYn5DrE))/petit-scarabes-tsg-mauler-tiburon-explosion.jpg" style="max-height:300px; max-width:100%;"></a></p><p><a href="https://robertsspaceindustries.com/community-hub/post/second-event-tsg-with-moller-and-tiburon-O3eFl6CWQtJBH" rel="noopener noreferrer" target="_blank"><strong>Tactical Strike Group, destroying the Vanduul Mauler</strong></a> - <em>Petit_Scarabes</em></p></div>]]>
	</content>
	<summary type='text/html'>
	<![CDATA[Stay up to date with everything going on in the &#8216;verse.]]>
	</summary>
</entry>
<entry>
	<title type='html'><![CDATA[Star Citizen Monthly Report: May 2026]]></title>
	<link type='text/html' href='https://robertsspaceindustries.com/comm-link/transmission/21195-Star-Citizen-Monthly-Report-May-2026' />
	<id>tag:robertsspaceindustries.com,2026-06-03:21195</id>
	<published>2026-06-03T21:15:02+00:00</published>
	<updated>2026-06-03T21:15:02+00:00</updated>
	<category term='Post' />
	<content type='html'>
	<![CDATA[<img src="https://robertsspaceindustries.com/i/8bc57a4983d9e03f8517a31716525fe86da3ba15/resize(2520,1080,cover,crop(2520,1080,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResejRDpYbGpAvbLbgS9fU1fjQmEMqdt5poG))/may-2026-banner.jpg" style="max-height:300px; max-width:100%;"><h2>PU Monthly Report</h2><div style="margin-bottom:50px"><p>Welcome to the PU Monthly Report! May saw Alpha 4.8 and DefenseCon hitting the ’verse, with many teams spending the month finalizing features for these major releases. Following this, tasks began and continued for the exciting content coming over the next few patches. Read on for all the details.</p></div><div style="margin-bottom:50px"><h4>AI Content</h4><p>Following the launch of Alpha 4.8, the AI Content team began closing out tasks for Alpha 4.9 and beyond. Alongside the usual bug fixes and ongoing initiatives from the previous months, the team looked into technical fixes to help streamline the process for adding content into the game.</p><p><em>“The Alpha 4.9 patch is going to be a very important one for the narrative design of the game, as the team is contributing to two very large elements that will lay important foundations for developing narrative in the ultimate 1.0 vision.”</em> AI Content Team</p></div><div style="margin-bottom:50px"><h4>AI (Features &amp; Tech)</h4><p>On the animation side, significant work went toward the mass retargeting of male-to-female combat AI assets, with additional support for unconscious and bleeding-out behaviors. The devs also made TrackViews for an upcoming event and restructured how melee attacks are tweaked for NPCs with large attack sets.</p><p>Prototypes were then implemented for the valakkar. For example, the team simplified the setup of burrowing animation types, fixed the path patching to improve movement along dynamically generated positions, and improved the API for tracking damage to NPCs to trigger motive actions. They also refactored how AI-triggered states work and improved debug shortcuts for controlling time and teleporting.</p></div><div style="margin-bottom:50px"><h4>Animation</h4><p>Last month, the Animation team progressed with the apex valakkar, fleshing out various additional attacks and animations. They also captured new enter and exit animations for upcoming ships alongside work for a new full-body mission giver, who will have her own place in the ’verse.</p><p>The Facial Animation team processed a significant amount of new content from April’s performance-capture shoot, which will appear in Alpha 4.9. As this content will be split across comms calls and in-person interactions, it was processed at different quality tiers to ensure that everything players see close up will really shine.</p><p>The team are excited to see players’ reactions to the return of Recco Battaglia, as this will be the first instance of an old character returning to the ’verse with new content and missions. A lot has changed within the pipeline since her debut, so this will be the first time players will be able to draw immediate comparisons.</p><p>Facial Animation also held two performance-capture shoots with the Narrative and the Motion Capture teams, which will cover content for Alpha 4.9 and 4.10.</p></div><div style="margin-bottom:50px"><h4>Art (Ships)</h4><p>May’s DefenseCon saw many of the Ships team’s recent projects flyable in the PU, including the Aegis Tiburon and Hammerhead ’gold standard,’ the Origin M80, the MISC Starlite, and the Drake Pitbull, Ironclad, Ironclad Assault, and Command Module. The team also delivered the Vanduul Mauler as part of Tactical Strike Groups alongside numerous flight blades and weapon kits.</p><p>Elsewhere, the Gatac Railen passed its greybox review before progressing into LOD0, with a combined LOD0 and Final Gate review scheduled for early June. Significant progress was also made on a related-yet-unannounced ship.</p></div><a href="https://robertsspaceindustries.com/i/9c9e0f9215f5967da5dff4d8e3808acf3c6d16aa/ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReskqWwTtQXecQ8uD7ZUefdBNushyDkcSBgr/railen.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/5b309d46d6ffa50cb1f7c7a586efd3dc5a538552/resize(2520,1080,cover,crop(2520,1080,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReskqWwTtQXecQ8uD7ZUefdBNushyDkcSBgr))/railen.webp" style="max-height:500px; max-width:100%;"></a><div style="margin-bottom:50px"><p>Four other upcoming vehicles continued development, too. The first received custom mo-cap for its enter and exit animations, creating unique challenges due to its scale, before its greybox review at the end of the month.</p><p>Production on the second kicked off, with a small team starting work toward the whitebox gate planned for the middle of June.</p><p>The third continued down the pipeline, while the fourth saw the UK team collaborating with their North American counterparts to ensure the art direction aligns with the brand’s other new releases.</p><p>With resources freed up following DefenseCon, pre-production picked up for the Anvil Liberator, with the start of whitebox scheduled for the end of the month. As part of this, an update was made to the interior to allow for quicker entry and exit to the landing pads.</p><p>Lastly on the UK side, the RSI Galaxy<strong> </strong>continued through whitebox as further revisions were made to the layout around the central docking collar, habs, bridge, and lift area to ensure clear flow from any direction.</p><p>As mentioned above, the North American team progressed with an unannounced ship, which passed its greybox gate review with flying colors. Following this, the LOD0 phase began, with the ship coming together following a preliminary lighting pass.</p></div><a href="https://robertsspaceindustries.com/i/3f6b97ecf373f5101a8bc92623bfb0aa9bdabb2e/ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReseXeRNLH8cPJkFaNPvAnN2cDb831PidJce/kraken.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/c17b5f5f2ee1e66a8da8a6a320c6b3a196e22c13/resize(2520,1080,cover,crop(2520,1080,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReseXeRNLH8cPJkFaNPvAnN2cDb831PidJce))/kraken.webp" style="max-height:500px; max-width:100%;"></a><div style="margin-bottom:50px"><p>Finally, the Drake Kraken continued through its greybox phase, with further changes to the hero rooms to utilize more of the Drake kit used in the Ironclad. This will save both production time and increase the optimization of this huge ship.</p></div><div style="margin-bottom:50px"><h4>Art (Weapons)</h4><p>In May, the Weapons team ensured their content was ready for Alpha 4.8, including the Kastak Arms plasma grenade and UltiFlex Novian crossbow, and a handful of skins for upcoming events.&nbsp;</p><p>Meanwhile, the team progressed with a new large-caliber weapon, which is currently in greybox. New tech is also in the works that will require cross-team collaboration over the next couple of months. Material polish passes and updates to existing weapons continued to progress, too.</p></div><div style="margin-bottom:50px"><h4>Community</h4><p>The Community team began May by preparing for the launches of <a href=&quot;https://robertsspaceindustries.com/en/comm-link/transmission/21142-Alpha-48-Tactical-Strike&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Alpha 4.8: Tactical Strike</a> and <a href=&quot;https://robertsspaceindustries.com/en/DefenseCon2956&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>DefenseCon 2956</a>. Early in the month, they published the <a href=&quot;https://robertsspaceindustries.com/en/comm-link/transmission/21159-Star-Citizen-Monthly-Report-April-2026&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>April PU Monthly Report</a> followed by an <a href=&quot;https://robertsspaceindustries.com/en/comm-link/transmission/21082-Tactical-Strike-Groups-Org-Spotlight&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Org Spotlight</a> that presented players with a variety of organizations they could team up with to tackle upcoming content. They also shared <a href=&quot;https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/alpha-4-8-vehicle-insurance-and-item-bricking-upda&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>updates</a> on the changes to vehicle insurance coming in Alpha 4.8 and announced that the <a href=&quot;https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/the-novia-crossbow-arrives-in-alpha-4-8&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Novian crossbow</a> would arrive with this update.</p><p>The team supported the release of Alpha 4.8 with a <a href=&quot;https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/alpha-4-8-tactical-strike&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>catch-all thread</a> highlighting all the features of this major update, along with an <a href=&quot;https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/tactical-strike-groups-faq&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>FAQ</a> for Tactical Strike Groups. They also launched the latest&nbsp;<a href=&quot;https://robertsspaceindustries.com/en/comm-link/transmission/21146-Twitch-Drops-DefenseCon-2956&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Twitch Drops</a>&nbsp;for DefenseCon, alongside a dedicated page and an <a href=&quot;https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/defensecon-2956-faq&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>FAQ</a>&nbsp;alerting the community to what to expect at Drake’s big show. As the event drew near, they followed up with a comm-link informing players of the <a href=&quot;https://robertsspaceindustries.com/en/comm-link/transmission/21129-DefenseCon-2956-Schedule&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>DefenseCon Schedule</a> as well as a <a href=&quot;https://robertsspaceindustries.com/en/comm-link/transmission/21134-Countdown-To-DefenseCon&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Countdown to DefenseCon</a> to keep the community updated.</p><p>As DefenseCon began, the Community team published a <a href=&quot;https://robertsspaceindustries.com/en/comm-link/transmission/21084-DefenseCon-2956-Referral-Bonus&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Referral Bonus</a> comm-link and hosted a <a href=&quot;https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/tobii-s-everyday-heroes-screenshot-contest&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>screenshot contest</a>. They also created a <a href=&quot;https://robertsspaceindustries.com/en/comm-link/engineering/21086-Q-A-DefenseCon-2956-New-Ships&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Q&amp;A</a> for all the new ships debuting at the event, which was updated as new ships were released, and a <a href=&quot;https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/join-defensecon-2956&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>catch-all thread</a> keeping the community informed throughout the event.</p><p>Both DefenseCon 2956 and Alpha 4.8 included updates to the <a href=&quot;https://robertsspaceindustries.com/en/comm-link/transmission/18381-New-Player-Guide&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>New Player Guide</a> and <a href=&quot;https://robertsspaceindustries.com/en/comm-link/transmission/18359-Welcome-Back-Pilot&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Welcome Back, Pilot</a> pages, keeping players informed of all the recent changes. As always, the team kept up their regular cadence of <a href=&quot;https://robertsspaceindustries.com/en/comm-link?channel=&amp;series=&amp;type=&amp;text=This+Week+in+Star+Citizen&amp;sort=publish_new&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>This Week in Star Citizen</a> and bi-weekly <a href=&quot;https://robertsspaceindustries.com/roadmap/release-view&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Roadmap</a> updates.</p></div><a href="https://robertsspaceindustries.com/i/9214946bd17178c4551b346f3930f42f1c43e673/ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReseXeMJH92XN5vi2wtcVLyKR4QJyHxYrQF8/bar-citizen-basel-2026.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/04a48b11fd45a1e0794e2e98e9da31da54f68afb/resize(3000,1286,cover,crop(4032,1728,340,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReseXeMJH92XN5vi2wtcVLyKR4QJyHxYrQF8))/bar-citizen-basel-2026.webp" style="max-height:500px; max-width:100%;"></a><div style="margin-bottom:50px"><p>In addition to all the other events last month, the <a href=&quot;https://robertsspaceindustries.com/en/comm-link/transmission/20963-Bar-Citizen-Were-Coming-To-You-In-2026&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Bar Citizen World Tour</a> continued in May, with staff attending events in China, France, Korea, Switzerland, and TwitchCon in the Netherlands. The team also invited the community to join them for the <a href=&quot;https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/international-bar-citizen-weekend-2026-join-us&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>International Bar Citizen Weekend</a> in June.</p><p><em>“It’s been an absolute blast seeing everyone and hearing your starfaring stories! We hope to get to know more of you at other upcoming events, such as the International Bar Citizen Weekend, kicking off on June 13!”</em> Community Team</p><p>Throughout May, the team closely monitored community sentiment and feedback to ensure development teams had the latest word from players to help shape improvements to both current content and future events. The Community team is also currently working closely with other teams to relaunch a refreshed Welcome Hub for new players, as well as further updates to the Guide System and Spectrum.</p></div><div style="margin-bottom:50px"><h4>Economy</h4><p>Alpha 4.8 saw the introduction of two major economy features: ship insurance adjustments and player-crafted items. Consumable prices were also adjusted and components now have a wider price range, with prices of grade ’A’ military components in particular being adjusted upwards to give more of a sense of progression. The devs also increased the sale price of components so that salvagers can capitalize on any high-tier components they come across.</p><p>The data aggregation pipelines were broadened, resulting in several mission archetypes receiving a balance pass based on player behavior data.</p><p>To support future economy updates, the team began standardizing the price and volume brackets of crafting resources. They’re also working on new ways to make the resource, commodity, and trading systems more intuitive and transparent for players.</p><p>On the shop implementation side, the team supported DefenseCon by setting up new shop items, including commemorative hats and t-shirts, ship weapons, flight blades, flight suits, and vehicles. This allowed all the items on display within the expo halls and lobby to physically spawn and be interactive and purchasable. The team even redressed the Coffee-to-Go concession stand to fit the DefenseCon theme.&nbsp;</p><p>Lastly, with the introduction of flight suits, a pass was done on some of the existing shops across the PU to ensure two of them could be purchased.</p></div><div style="margin-bottom:50px"><h4>Graphics, VFX Programming &amp; Planet Tech</h4><p>The majority of the Graphics team focused on optimization throughout May, making significant improvements that will come at a later date. Alongside this, the team further optimized and refined the visuals for the Global Illumination system, in addition to adding depth-output support to all parallax mapped surfaces which allows them to benefit from our full rendering feature-set, such as screen space shadows, reflections and directional occlusion.</p><p>The Planet Tech team made large strides with Genesis as they look to close-out the last elements of the core technology and move on to polish, performance, and stability tasks. Recent work focused on critical pieces of technology, like GPU object spawning, the virtual terrain cache, imposter rendering, and the spawning of creatures and mineables on V5 planets. Alongside this, the teams continued to iterate on visual quality while ensuring performance is kept in check.</p></div><div style="margin-bottom:50px"><h4>Mission Design</h4><p>Last month, the Mission Design team progressed with Recco Battaglia. They also worked closely with Narrative and Core Gameplay to ensure the mission-provider interaction flow is as desired for the initial release.</p><p>Progress was made on the redesign of an existing event that aims to push the boundaries of what is possible within a single instance. The original was designed around combat, but as the game has grown and matured, the team are now able to tap into new methods and gameplay choices.</p><p>The team also focused on creating a faction focused on non-combat gameplay from the Star Citizens 1.0 plan.</p><p>Elsewhere, the Municipal Works is currently going through mission blockouts to get it into a first-playable state. Once the design is signed off, full production can begin.</p></div><div style="margin-bottom:50px"><h4>Narrative</h4><p>As mentioned in last month’s report, the Narrative team held a performance-capture session, which not only brought back a familiar face but also recorded lines for a revamped existing mission. They also captured content for NPCs encountered during refueling gameplay to allow them to expand the variety of voices heard in those missions.</p><p>The Narrative team also began adding a variety of contracts that will bring more gameplay to the ’verse, not only for upcoming events but for some expanded evergreen missions as well.</p><p>Additionally, they created lore for new harvestable flora, wrote scripts for several new mission providers (including solidifying the narrative of their organizations), and provided support to both the UI and Environment Art teams.</p><p><em>“Thanks to all the players reporting issues as they find them. The team has been knocking out recently discovered narrative bugs as quickly as possible, with many small quality-of-life fixes expected to make their way into Alpha 4.9.”</em> Narrative Team</p></div><div style="margin-bottom:50px"><h4>Online Technology</h4><p>In May, the Online Services team continued their work on several key player-facing features, including the Social Chat (MVP) feature, which is being built to enable in-game text communication between players. Alongside this, the social-systems pipeline continued to grow, with friends, online presence, party viewer, and orgs each formally tracked as upcoming deliverables for future milestones.</p><p>The first iteration of Item Recovery was included in Alpha 4.8. The team is currently supporting this feature, with more improvements coming in the future. Planning also kicked off for the Maglock system as part of the Item Recovery feature set.</p><p>A significant focus in May was to address live game stability issues tied to the contract system. The team identified that the current contract system generates far too many database entries, causing overloads and performance instability for players. Two critical tasks were created to reduce the number of database entries and improve how contracts are filtered.</p><p>The team also tackled reliability improvements to mission rewards and is putting better diagnostic tools in place, making it faster to identify and fix issues with missions and contracts not appearing.</p><p>The Live Tools team continued to deliver improvements across all of their key tools while also shipping several notable releases.</p><p>For Hex, the team released version 3.39, which introduces new player support capabilities. Updates include improved entitlement tracking, an expanded account ownership view, and more.</p><p>A follow-up release, 3.39.1, kept Hex's blueprint data in sync with the latest services. Throughout the month, work continued on the Hex 4.0 redesign, including a new design system and UX foundations that will shape all future Hex modules.</p><p>On the Bootstrap side, the team continued reliability work throughout the month, addressing developer-facing issues like server failures, performance bottlenecks, and configuration problems. Technical planning for a full Bootstrap client overhaul was kicked off and is now moving from research to design and implementation planning.</p></div><div style="margin-bottom:50px"><h4>R&amp;D</h4><p>May saw the R&amp;D team implement tweakable (approximate) multi-scattering in gas clouds, similar to the multi-scatter solution used for planet clouds. This smoothly blends between forward and backward scattering (driving the phase function) depending on the visibility of the light source of given sample points.</p><p>Support began for look-up tables in the raymarcher to recolor gas clouds based on their local density. The raymarcher loop was further optimized by skipping significant sampling and lighting work at locations where density amounts to zero. Additional optimizations will speed up noise LOD calculations, as well as making the target opacity threshold of clouds configurable.</p><p>Furthermore, numerous fixes and improvements were made to the integration of an experimental temporal upsampler borrowed from planet clouds. Lastly, out-of-bound writes in the gas cloud raymarchers were fixed for Vulkan alongside a sporadic GPU hang due to the introduction on non-linear stepping, which was mentioned in April’s PU Report.</p></div>]]>
	</content>
	<summary type='text/html'>
	<![CDATA[Welcome to the PU Monthly Report! May saw Alpha 4.8 and DefenseCon hitting the ’verse, with many teams spending the month finalizing features for these major releases. Following this, tasks began and continued for the exciting content coming over the next few patches. Read on for all the details.]]>
	</summary>
</entry>
<entry>
	<title type='html'><![CDATA[Roadmap Roundup - June 3, 2026]]></title>
	<link type='text/html' href='https://robertsspaceindustries.com/comm-link/transmission/21196-Roadmap-Roundup-June-3-2026' />
	<id>tag:robertsspaceindustries.com,2026-06-03:21196</id>
	<published>2026-06-03T20:10:02+00:00</published>
	<updated>2026-06-03T20:10:02+00:00</updated>
	<category term='Post' />
	<content type='html'>
	<![CDATA[<div style="margin-bottom:50px"><p>Hello everyone!</p><p>Every two weeks, we accompany the <a href=&quot;https://robertsspaceindustries.com/roadmap/release-view&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;><strong><em><u>Roadmap</u></em></strong><em> </em><strong><em>update</em></strong></a> with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.</p><p>Just a reminder: The 1.0 column showcases features and content planned for inclusion in or before Star Citizen 1.0. This means you may not have to wait for the 1.0 release to experience them. As features/content in the 1.0 column become ready, they will migrate left into a point patch column for release.</p><p>Be sure to check back every two weeks for the latest updates.</p><p>With that, let’s dive into this week’s Roadmap Roundup!</p><p>-CIG Community Team</p><h2><br></h2><h2>Notable Changes: June 3, 2026</h2><p><br></p><h3>Release View</h3><h3>Alpha 4.8</h3><p><strong>Space Combat Missions - Defend Location</strong></p><p>Implementing a new Mission Pack for players to answer the call from either Foxwell or Headhunters. Defend asteroid bases throughout the systems, prevent the attackers from destroying key resources, and sometimes escort escaping workers to safety.</p><ul><li><em>This card has been set to Released.</em></li></ul><p><br></p><p><br></p><h3>Alpha 4.9</h3><p><strong>Siege of Orison</strong></p><p>Implementing a new operation, Siege of Orison, introducing instanced FPS gameplay where players assault Nine Tails-controlled platforms in coordinated team-based encounters tied to mission-driven progression.</p><ul><li><em>This card has been set to Tentative.</em></li></ul><p><br></p><p><strong>Instancing</strong></p><p>Implementing Instancing to create closed gameplay spaces with controlled accesses. Access is managed through instance prerequisites, party leader ownership, and safeguards that prevent or remove ineligible players.</p><ul><li><em>This card has been set to Tentative.</em></li></ul><p><br></p><p><strong>Super Heavy Combat Armor</strong></p><p>Implementing the Super Heavy armor class, enabling players to equip and operate a new category of powerful super heavy weapons.</p><ul><li><em>This card has been set to Tentative.</em></li></ul><p><br></p><p><strong>Apocalypse Arms &quot;Vendetta&quot; HMG</strong></p><p>Implementing a brand new weapon type: the Heavy Machine Gun, with the Apocalypse Arms &quot;Vendetta&quot; HMG. Belt-fed and usable with the new Super Heavy Armor and its dedicated ammunition backpack, it delivers sustained high-rate fire from a large rotating barrel while carrying up to four magazines of ammunition.</p><ul><li><em>This card has been set to Tentative.</em></li></ul><p><br></p><p><strong>Combat Clothing</strong></p><p>Implementing lightly armored apparel designed to offer a more stylish look while remaining viable in combat situations.</p><ul><li><em>This card has been set to Tentative.</em></li></ul><p><br></p><p><strong>New Wikelo Ships Offerings (4.9.0)</strong></p><p>Adding a Drake Clipper with a unique base livery and upgraded components as a reward for completing a new addition to the variety of available Wikelo's Emporium contracts.</p><ul><li><em>This card has been set to Tentative.</em></li></ul><p><br></p><p><strong>Mission Giver: Recco Battaglia</strong></p><p>Implementing a returning NPC to the Persistent Universe: Recco coordinates logistics for the local independent miners operating from Levski.&nbsp;</p><ul><li><em>This card has been set to Tentative.</em></li></ul><p><br></p><p><br></p><p><strong>Join the discussion on </strong><a href=&quot;https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/roadmap-roundup-june-3-2026&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;><strong>Spectrum</strong></a><strong>.</strong></p></div>]]>
	</content>
	<summary type='text/html'>
	<![CDATA[With the Roadmap just updated, here is a brief explanatory note to give you insight into the decision-making that led to any changes.]]>
	</summary>
</entry>
<entry>
	<title type='html'><![CDATA[Star Citizen Alpha 4.8.1]]></title>
	<link type='text/html' href='https://robertsspaceindustries.com/comm-link/transmission/21177-Star-Citizen-Alpha-481' />
	<id>tag:robertsspaceindustries.com,2026-06-03:21177</id>
	<published>2026-06-03T16:00:02+00:00</published>
	<updated>2026-06-03T16:00:02+00:00</updated>
	<category term='Post' />
	<content type='html'>
	<![CDATA[<p><img style="max-height:300px;" src="https://media.robertsspaceindustries.com/tf8zfxwwpxdpb/channel_item_full.jpg" \></p><p>Answer the call from either Foxwell or Headhunters to defend asteroid bases throughout the systems, now live in Star Citizen Alpha 4.8.1.</p><p>Visit <a href="https://robertsspaceindustries.com/comm-link/transmission/21177-Star-Citizen-Alpha-481" target="_blank">robertsspaceindustries.com/comm-link</a> for more.</p>]]>
	</content>
	<summary type='text/html'>
	<![CDATA[Answer the call from either Foxwell or Headhunters to defend asteroid bases throughout the systems, now live in Star Citizen Alpha 4.8.1.]]>
	</summary>
</entry>
<entry>
	<title type='html'><![CDATA[June 2026 Subscriber Promotions ]]></title>
	<link type='text/html' href='https://robertsspaceindustries.com/comm-link/transmission/21052-June-2026-Subscriber-Promotions' />
	<id>tag:robertsspaceindustries.com,2026-06-02:21052</id>
	<published>2026-06-02T17:20:02+00:00</published>
	<updated>2026-06-02T17:20:02+00:00</updated>
	<category term='Post' />
	<content type='html'>
	<![CDATA[<img src="https://robertsspaceindustries.com/i/cb8d644abb91cb723c03d5d65ec2138d38748ade/resize(3000,1286,cover,crop(3840,1646,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResezAZ9c7DX6oU91tm6AxACZfozXrW6hytA))/85/star-citizen-sub-flair-june-banner-1.jpg" style="max-height:300px; max-width:100%;"><img src="https://robertsspaceindustries.com/i/66c396b731e98c3a5d3f453e6125a3e427a4415b/resize(3000,629,cover,crop(3840,804,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReseTgSQhfpuFB1XueJc1raqpDdw4VMjNiWi))/85/star-citizen-sub-flair-june-banner-lower-1.jpg" style="max-height:300px; max-width:100%;"><h1>Subscriber Promotions</h1><p><br></p><p>Join us throughout June as we celebrate everything extraterrestrial. Alien Week starts on the 17th, and we’re helping all Subscribers make the most of the festivities. </p><p>June’s Vehicles of the Month are from otherworldly shipbuilders Gatac Manufacture and Aopoa, while this month’s Flair features alien-inspired designs to decorate your hangars and weapon lockers with. </p><h2>Ochelo</h2><ul><li>Inspired by Human-made instruments, which were the Banu's first introduction to music, this ornately decorated Ochelo features four strings and a leather-skinned drum base. </li><li><em>Current Centurion-level Subscribers get this item as part of their subscriptions.</em></li></ul><h2>Gemini C54 ‘Ochelo’ SMG</h2><ul><li>The C54 is a sleek and precisely balanced SMG, capable of firing on full auto to provide maximum support and target saturation to ensure that any engagement ends quickly. The Ochelo edition takes inspiration from the Banu musical instrument of the same name.</li><li><em>Current Imperator-level Subscribers get this item <u>and</u> the above Centurion-level item</em> <em>as part of their subscriptions.</em></li></ul><h2>Banu Ochelo Bundle</h2><ul><li>Embrace Banu culture with the Ochelo bundle, featuring both the titular Banu instrument and a Gemini C54 SMG with a matching distressed gold finish.  </li><li><em>This pack is available for all subscribers to pledge for in the Subscriber-Exclusive Store.</em></li></ul><h2>Earnable In-Game:</h2><p>Our goal is to make most items earnable in-game. For this reason, subscriber flair may be added after a three-month exclusivity window. </p><img src="https://robertsspaceindustries.com/i/fe20db2aa370961101396bca30321b8833af7be3/resize(3000,169,cover,crop(3840,216,0,0,99pyU5Ga1kws2m4gSzxfoQwKvFgccWnK5JkSm22zVdhro2MQpdLwFt3Jy4Bpuf2TYZwhMVV2CrH1knER5z3kwy1cYA4uMt7JYjNJLecKvVddxnwb9sG5XypnKqSbZRRtTQ))/85/star-citizen-subflair-spacer.jpg" style="max-height:300px; max-width:100%;"><div style="margin-bottom:50px"><h2></h2><p>Visit <a href="https://robertsspaceindustries.com/comm-link/transmission/21052-June-2026-Subscriber-Promotions" target="_blank">robertsspaceindustries.com/comm-link</a> for details.</p></div><div style="margin-bottom:50px"><h2>VEHICLE OF THE MONTH</h2><p>RSI Store promotion. Visit <a href="https://robertsspaceindustries.com/comm-link/transmission/21052-June-2026-Subscriber-Promotions" target="_blank">robertsspaceindustries.com/comm-link</a> for details.</p></div><h2>Centurion Subscribers: Gatac Syulen  (with 12-month insurance)</h2><p><strong>Gatac Syulen: </strong>Unlike anything made within the Empire, the Gatac Syulen is the result of thousands of years of Xi’an shipbuilding. The only concession this alien cargo vessel makes is a reworked cockpit to suit Human pilots. </p><h2>Imperator Subscribers: Aopoa San’tok.yāi & Gatac Syulen (with 24-month insurance)</h2><p><strong>Aopoa San’tok.yāi: </strong>Although designed specifically for the Earth market, the Aopoa San’tok.yāi is defined by its high-end Xi’an technology. Hugely agile while packing heavy ordnance, it’s an unmistakably alien take on the ubiquitous Medium Fighter. </p><p><strong>Gatac Syulen: </strong>Unlike anything made within the Empire, the Gatac Syulen is the result of thousands of years of Xi’an shipbuilding. The only concession this alien cargo vessel makes is a reworked cockpit to suit Human pilots. </p><img src="https://robertsspaceindustries.com/i/85132737695f3345b53c4b3f50ec037c34985267/resize(3000,169,cover,crop(3840,216,0,0,D5zH9SyxCKdBd32SC5eKXVbKisohY32kUqrXpvrxgNUg8K37DJgHZAGMinJuZhTBxQ274H7BZuvBBtuasf78Zfka4WK8f2TDQKtHLrnBaRcymHsNKNT3N9LWfXaZeDHX7e9LXY))/85/star-citizen-subflair-spacer-v2.jpg" style="max-height:300px; max-width:100%;"><img src="https://robertsspaceindustries.com/i/f3cd77f7fadde73df7f2a868a72781960c13b136/resize(3000,842,cover,crop(3840,1077,0,0,cyxkEVqiiLy9pmVF7kpiFrenW3orBkSzn1LkhHZnmP1Ln8y69DQzUgHC1ba2bHWmJ3B9bNWmKwwrnzCgKrXiW7p4sTt1yXmos1739yo3ny9xfYhLwd43kRZpnexJz44qdv6))/85/star-citizen-sub-merch-banner.jpg" style="max-height:300px; max-width:100%;"><h1>SUBSCRIBER </h1><h2>MERCHANDISE DISCOUNT</h2><p>Two continuous discount levels are available to all Subscribers in the Merch<br>Store. Centurion Subscribers receive 10% off merchandise, while Imperator<br>Subscribers receive 15% off. Take advantage of this perk and peruse the<br>selection of available merchandise. </p><img src="https://robertsspaceindustries.com/i/c98bec8edd6b35add3c1354f6ee629216305b288/resize(3000,842,cover,crop(3840,1077,0,0,cyxkEVqiiLy9pmVF7kpiFrenW3orBkSzn1LkhHZnmP1Ln8y69DQzUgHCHyXCKtWUwS5XEmhmC5LERf8y9Y1vt2GnhzacSgZBPvnxryPoujKdXZhEXC93UApUctC7qzVpSKQ))/85/star-citizen-sub-flair-banner.jpg" style="max-height:300px; max-width:100%;"><h1>SUBSCRIBER STORE</h1><p>All previous flair items going back to 2014 are available to pledge in the<br>Subscriber Store. You can fill in any gaps, pick up store-only items, or<br>grab extras to gift to non-Subscribers from the <a href="https://robertsspaceindustries.com/account/pledges" rel="noopener noreferrer" target="_blank"><u>My Hangar</u></a> section of your<br>RSI profile.</p><img src="https://robertsspaceindustries.com/i/79963ea8d3da8899a3985e187e1f0c0431f38c11/resize(3000,638,cover,crop(3840,816,0,0,EEEoA8oLaAxv3QuimUe3PaZ7CdcSgCimfsRW4gNNr5Yfkvyja2BsDMomNc7NwrwsE6d7x9brzsD1EeTjqCtYKaQaTtD9Knz5b9CbLg6QB5gg1wePc5DME7GCmrj5dak3p59b3J8h7Edybg7ZGFRT4))/85/star-citizen-subflair-2024-banner-rsi-blue.jpg" style="max-height:300px; max-width:100%;"><h1>NOT A SUBSCRIBER?</h1><p><br>If you would like to receive this flair as part of a subscription, you can<strong> </strong><a href="https://robertsspaceindustries.com/pledge/subscriptions" rel="noopener noreferrer" target="_blank"><strong>subscribe</strong></a> before <strong>June 9, 2026 (20:00 UTC)</strong>. Otherwise, you can pick up these and previous months’ flair (going back to 2014) in the dedicated <a href="https://robertsspaceindustries.com/store/pledge/browse/extras/subscribers-store" rel="noopener noreferrer" target="_blank">Subscriber Store</a>.<br></p>]]>
	</content>
	<summary type='text/html'>
	<![CDATA[Join us throughout June as we celebrate everything extraterrestrial. Alien Week starts on the 17th, and we’re helping all Subscribers make the most of the festivities.  June’s Vehicles of the Month are from otherworldly shipbuilders Gatac Manufacture and Aopoa, while this month’s Flair features alien-inspired designs to decorate your hangars and weapon lockers with.]]>
	</summary>
</entry>
<entry>
	<title type='html'><![CDATA[This Week in Star Citizen - June 1, 2026]]></title>
	<link type='text/html' href='https://robertsspaceindustries.com/comm-link/transmission/21190-This-Week-In-Star-Citizen' />
	<id>tag:robertsspaceindustries.com,2026-06-01:21190</id>
	<published>2026-06-01T23:25:04+00:00</published>
	<updated>2026-06-01T23:25:04+00:00</updated>
	<category term='Post' />
	<content type='html'>
	<![CDATA[<a href="https://robertsspaceindustries.com/i/7515a6fd0f2334a8f95170a6dd58a2d3433e50d8/ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResjdnaTvfv8n9WjB4r13PPktT42ByxYPwgz/jondon25.png" target="_blank"><img src="https://robertsspaceindustries.com/i/6e98bbaf0f06c973a7b60812b43b7b4d23285336/resize(2560,1440,cover,crop(2560,1440,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResjdnaTvfv8n9WjB4r13PPktT42ByxYPwgz))/jondon25.webp" style="max-height:500px; max-width:100%;"></a><div style="margin-bottom:50px"><h3>Happy Monday, everyone!</h3><p>The doors of the Bevic Convention Center closed on DefenseCon 2956 last week. Thanks to everyone who joined in, whether in-game, at a Bar Citizen, or on Twitch. You helped make it the largest DefenseCon to date and set a new all-time in-game concurrency record for the project.&nbsp;</p><p>Last week, we also shared an update on some of the issues you've been experiencing in Alpha 4.8. Since then, we've deployed a number of hotfixes addressing docking failures at certain stations, ship claim and Starmap issues, missing pledge items, and more.</p><p>Teams are continuing to work through your reports, with additional fixes currently in testing. Every report helps us track issues down and get fixes moving faster, and we genuinely appreciate all of you who have taken the time to contribute through the Issue Council and Spectrum.</p><p>Looking ahead, we've got a couple of maintenance windows planned this week, covering both bug fixes and new additions.</p><p>First up, both the RSI Platform and the Star Citizen Live Service will enter maintenance tomorrow,<strong> June 2, starting at 08:15 UTC</strong>. Matchmaking will be disabled at that time to allow players to safely exit the environment ahead of RSI Platform maintenance<strong> beginning at 09:00 UTC</strong>.&nbsp;This downtime is not expected to exceed four hours. We will provide updates on the&nbsp;<a href=&quot;https://status.robertsspaceindustries.com/&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>RSI Status Page</a>&nbsp;as the maintenance progresses.</p><p>We're also targeting a Live Service maintenance window on Wednesday, June 3, to deploy Alpha 4.8.1. The update currently includes more than 30 fixes and additions, with more to follow. Keep an eye on Spectrum for more information soon!</p><p>While work on improvements continues, we’re also kicking off June with a splash of color and <a href=&quot;https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/show-us-your-colors-celebration-2026&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>inviting you to show us yours</a> for a chance to take home some loot. </p><p>June also marks the approach of Alien Week, with more details as we get closer. It also means that International Bar Citizen Weekend is right around the corner. For many of us on the team, it's something we look forward to every year. It's a chance to connect with all of you, put faces to handles, and hear your stories firsthand. We’ll be hosting events near each of our studios around the globe, with more details available on <a href=&quot;https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/international-bar-citizen-weekend-2026-join-us&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Spectrum</a>, and we hope to see many of you there. </p><p>Speaking of Bar Citizens, several members of the team had the chance to attend the Netherlands Bar Citizen last Friday alongside TwitchCon Rotterdam. A huge thank you to the organizers for bringing it all together, and to everyone who took the time to come out and spend the evening with us! It was a fantastic event, and we loved having the chance to spend time with so many of you in person.</p></div><div style="margin-bottom:50px"><h2>Top Images from the Community Hub</h2><p>Don't forget to submit your content to our <a href="https://robertsspaceindustries.com/community" rel="noopener noreferrer" target="_blank"><strong><em><u>Community Hub</u></em></strong></a> for the chance to see it here!</p></div><div style="margin-bottom:50px"><h4>Now, let's see&nbsp;what's going on this week:</h4><p>This <strong>Tuesday</strong>, a scheduled maintenance will cause downtime across multiple Platform systems. The maintenance will begin at&nbsp;<strong>08:15 UTC</strong>&nbsp;and is expected not to exceed 4 hours. During this timeframe, the&nbsp;<strong>Website, Spectrum, </strong>the <strong>Game Launcher, </strong>and the <strong>Issue Council</strong>&nbsp;will be&nbsp;<strong>unavailable</strong>.</p><p>This maintenance will impact:</p><ul><li>All RSI Website services</li><li>All gameplay systems</li><li>Launcher operations</li><li>Issue Council</li></ul><p><strong>Tuesday</strong> also brings the June Subscriber Comm-Link &amp; Newsletter.</p><p><strong>On Wednesday, </strong>we're aiming to release Alpha 4.8.1 to the live servers, bringing another round of fixes and updates, along with a range of new contracts. We're also targeting a Live Service Maintenance window; more details as we get closer to the day.</p><p>The Roadmap Update and Roadmap Roundup will also be published, alongside the May PU Monthly Report.</p><p><strong>Friday </strong>rounds out the week with the RSI Weekly Newsletter landing in your inbox.</p><p><br></p><p><em>Fly low, and fly fast!</em></p></div><div style="margin-bottom:50px"><h3>The Weekly Community Content Schedule</h3><h3><br></h3><h4>MONDAY,&nbsp;JUNE 1, 2026</h4><ul><li>This Week in Star Citizen</li></ul><h4>TUESDAY, JUNE 2, 2026</h4><ul><li>June Subscriber Comm-Link</li><li>June Subscriber Newsletter</li><li>Maintenance: Star Citizen Live Service and RSI Platform, starting at 08:15 UTC</li></ul><h4>WEDNESDAY,&nbsp;JUNE 3, 2026</h4><ul><li>Alpha 4.8.1</li><li>Roadmap Update</li><li>Roadmap Roundup</li><li>May 2026 PU Monthly Report</li></ul><h4>FRIDAY,&nbsp;JUNE 5, 2026</h4><ul><li>RSI Weekly Newsletter</li></ul><h4><br></h4><h4><br></h4></div><div style="margin-bottom:50px"><h2>Vision quest truth</h2><p><strong>Smuggling Origin 300</strong></p><p>We offer this World to the Galaxy as a place to study and a place to meet We offer this World to the Entity as a place to study and a place to meet Known locally as Pinecone, this Poisonous Main Sequence Dwarf is situated on the further edge of the green band and is often overlooked when compared to Kallis VI Damn right it is. Point is, no damn AI system's ever gonna be as good as an experienced Chief engineer</p><p>Known locally as The Hive, this High-pressure Coreless Planet is situated on the further edge of the green band and is often overlooked when compared to Kilian XIII "Maybe you should have a Engineer have a look at you.  Be sure." said Hester Polaris A further investigation of the planet revealed a cache of Kr'Thak weapons and war machines. "We don't have anythCore." Ernst said. The Being didn't like that answer.</p><h2>COMMUNITY MVP: June 1, 2026</h2><p><a href="https://robertsspaceindustries.com/i/87cfecd89bb25ff164961459780b80306767e27f/resize(1920,1080,cover,crop(1920,1080,0,0,FxX5caie56yqH8gB9R3Vx2D7fPeuJhsNBBCYyEqECtW8g66PN3VjncDXNjahLWMEoo4eqTggoHfjMtuQQm3i9FYeaiVGbqw3NpNp7rcCuaHt))/storytellers.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/87cfecd89bb25ff164961459780b80306767e27f/resize(1920,1080,cover,crop(1920,1080,0,0,FxX5caie56yqH8gB9R3Vx2D7fPeuJhsNBBCYyEqECtW8g66PN3VjncDXNjahLWMEoo4eqTggoHfjMtuQQm3i9FYeaiVGbqw3NpNp7rcCuaHt))/storytellers.jpg" style="max-height:300px; max-width:100%;"></a></p><p>We're constantly amazed at the contributions made by the Star Citizen community. Whether it's fan art, a cinematic, YouTube guide, or even a 3D print of your favorite ship, we love it all! Every week, we select one piece of content submitted to the Community Hub and highlight it here. The highlighted content creator will be awarded an MVP badge on Spectrum and be immortalized in our MVP section of the Hub.</p><p>Visit the <a href="https://robertsspaceindustries.com/community-hub" rel="noopener noreferrer" target="_blank">Community Hub</a>.</p><h2>4.8 Refueling Tutorial</h2><p><strong>by TheSpaceCoder</strong></p><p><a href="https://robertsspaceindustries.com/i/c9517e9d1ff77ace0846350f9e58ce668fc6c2c3/resize(1280,720,cover,crop(1280,720,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResev6Hp8MJoHPX2ogxdMomfbAE9LeUWVf6W))/thespacecoder.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/c9517e9d1ff77ace0846350f9e58ce668fc6c2c3/resize(1280,720,cover,crop(1280,720,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResev6Hp8MJoHPX2ogxdMomfbAE9LeUWVf6W))/thespacecoder.jpg" style="max-height:300px; max-width:100%;"></a></p><p>TheSpaceCoder's tutorial walks through refueling gaemplay, from contracts to docking, transfers, and handling threats. If you've been eyeing the tanker life, this is a great starting point.</p><p>Watch it on the <a href="https://robertsspaceindustries.com/community-hub/post/4-8-refueling-tutorial-ZAYVmrftQranm" rel="noopener noreferrer" target="_blank">Community Hub</a></p></div><div style="margin-bottom:50px"><h2>Top Images from the Community Hub</h2><p>Don't forget to submit your content to our <a href="https://robertsspaceindustries.com/community" rel="noopener noreferrer" target="_blank"><strong><em><u>Community Hub</u></em></strong></a> for the chance to see it here!</p><p><a href="https://robertsspaceindustries.com/i/b775518a5cdb079f237dc093b513019380c620f7/resize(3000,1688,cover,crop(3840,2160,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResjPCpzw9pmizx4J6JPitXDoXBrhATmAahC))/hk-hoshino.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/b775518a5cdb079f237dc093b513019380c620f7/resize(3000,1688,cover,crop(3840,2160,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResjPCpzw9pmizx4J6JPitXDoXBrhATmAahC))/hk-hoshino.jpg" style="max-height:300px; max-width:100%;"></a></p><p><a href="https://robertsspaceindustries.com/community-hub/post/team-tiburon-lowfly-pZd0nudEB13Bi" rel="noopener noreferrer" target="_blank">Team Tiburon Lowfly</a> - <em>HK_HoShINo</em></p><p><a href="https://robertsspaceindustries.com/i/2fcf94605250e0dac8b3bb824d0e5c7eceb8d68c/resize(3000,1688,cover,crop(3840,2160,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResjGf5zkBX77XKjH56rPrigAr9MdiXjzpw8))/85/echobit-2.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/2fcf94605250e0dac8b3bb824d0e5c7eceb8d68c/resize(3000,1688,cover,crop(3840,2160,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResjGf5zkBX77XKjH56rPrigAr9MdiXjzpw8))/85/echobit-2.jpg" style="max-height:300px; max-width:100%;"></a></p><p><a href="https://robertsspaceindustries.com/community-hub/post/white-hot-racing-suit-mn3le5niZfdO6" rel="noopener noreferrer" target="_blank">WhiteHot Racing Suit</a> - <em>EchoBit</em></p><p><a href="https://robertsspaceindustries.com/i/8e88be69f6dd0b57dc44640053e3e6d8908f4cd3/resize(3000,1688,cover,crop(3840,2160,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResjfAxZYq5Veo3iBp7UrBP7tuqVnYMHr29C))/draal-iskaldur-3.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/8e88be69f6dd0b57dc44640053e3e6d8908f4cd3/resize(3000,1688,cover,crop(3840,2160,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResjfAxZYq5Veo3iBp7UrBP7tuqVnYMHr29C))/draal-iskaldur-3.jpg" style="max-height:300px; max-width:100%;"></a></p><p><a href="https://robertsspaceindustries.com/community-hub/post/carrack-adventure-awaits-Cy7KTWmpTVtIm" rel="noopener noreferrer" target="_blank">Carrack: Adventure awaits!</a> - <em>Draal_Iskaldur</em></p><p><a href="https://robertsspaceindustries.com/i/b755b2ed3071640d435a830afb364926153a43b1/resize(3000,1688,cover,crop(3220,1811,0,311,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResf1SZmfRYV9qw4yWufBS2BYNvXru5HqXHG))/lion-shipcrasher.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/b755b2ed3071640d435a830afb364926153a43b1/resize(3000,1688,cover,crop(3220,1811,0,311,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResf1SZmfRYV9qw4yWufBS2BYNvXru5HqXHG))/lion-shipcrasher.jpg" style="max-height:300px; max-width:100%;"></a></p><p><a href="https://robertsspaceindustries.com/community-hub/post/made-peace-in-nyx-a9hQcK30HzXzE" rel="noopener noreferrer" target="_blank">Made peace in Nyx.</a> - <em>Lion_Shipcrasher</em></p></div>]]>
	</content>
	<summary type='text/html'>
	<![CDATA[Happy Monday, everyone! Let&#8217;s see what&#8217;s happening in and out of the &#8216;verse, This Week in Star Citizen.]]>
	</summary>
</entry>
<entry>
	<title type='html'><![CDATA[DefenseCon 2956: Farewell - Aw Yeah! What a Ride!]]></title>
	<link type='text/html' href='https://robertsspaceindustries.com/comm-link/transmission/21166-DefenseCon-2956-Farewell' />
	<id>tag:robertsspaceindustries.com,2026-05-27:21166</id>
	<published>2026-05-27T20:05:03+00:00</published>
	<updated>2026-05-27T20:05:03+00:00</updated>
	<category term='Post' />
	<content type='html'>
	<![CDATA[<p><img style="max-height:300px;" src="https://media.robertsspaceindustries.com/2nrwwohxhj7bs/channel_item_full.jpg" \></p><p>The show may be over but defiance never dies. Until next year, keep breaking the rules.</p><p>Visit <a href="https://robertsspaceindustries.com/comm-link/transmission/21166-DefenseCon-2956-Farewell" target="_blank">robertsspaceindustries.com/comm-link</a> for more.</p>]]>
	</content>
	<summary type='text/html'>
	<![CDATA[The show may be over but defiance never dies. Until next year, keep breaking the rules.]]>
	</summary>
</entry>
<entry>
	<title type='html'><![CDATA[This Week in Star Citizen - May 25, 2026]]></title>
	<link type='text/html' href='https://robertsspaceindustries.com/comm-link/transmission/21185-This-Week-In-Star-Citizen' />
	<id>tag:robertsspaceindustries.com,2026-05-26:21185</id>
	<published>2026-05-26T21:40:03+00:00</published>
	<updated>2026-05-26T21:40:03+00:00</updated>
	<category term='Post' />
	<content type='html'>
	<![CDATA[<a href="https://robertsspaceindustries.com/i/4ebcc59c2e39b71c56940b058aeb53ccc736996e/ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResjYZbjk8hPRqZjmURtJGR5HQnySPop5bnW/1cade57d-bc0f-4103-b1e3-5eec892e665e.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/5ea3dee9e5542008cffb97b0016519ea3d99c03e/resize(3000,1286,cover,crop(3840,1645,257,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResjYZbjk8hPRqZjmURtJGR5HQnySPop5bnW))/85/1cade57d-bc0f-4103-b1e3-5eec892e665e.webp" style="max-height:500px; max-width:100%;"></a><div style="margin-bottom:50px"><h4>Happy Tuesday y'all!</h4><p>We hope those of you coming off the holiday weekend had a great one.</p><p>Before we jump into the week ahead, we want to acknowledge some of the issues many of you have been reporting in Alpha 4.8, including those related to contracts, the Starmap, ships, services, and more.</p><p>Over the last several days, the team has been actively tracking and working through these reports, with a number of fixes already progressing through testing and validation alongside additional hotfixes planned. We’re eager to get more of these fixes into your hands as quickly as possible, and we’ll continue sharing updates and rollout information on Spectrum as things progress.</p><p>We also want to thank everyone who has continued contributing reports and reproduction steps on the Issue Council, as that visibility continues helping the team identify and prioritize issues as quickly as possible.</p><p>Now, onto last week.</p><p><a href=&quot;https://robertsspaceindustries.com/en/DefenseCon2956#/schedule/About&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>DefenseCon 2956</a> kept things moving with a steady stream of reveals and updates. On Monday, the MISC Starlite hit the 'verse and opened the door to the refueling profession for a whole new crowd. Wednesday then brought the Aegis Tiburon straight to flyable, and the community wasted no time putting it through its paces. Head over to the Q&amp;A for all the details on both ships.</p><p>DefenseCon debuts kept coming, as this past Sunday saw the reveal of the Anvil Odin, the massive battlecruiser currently looming over Area18. The reveal sparked a lot of questions from the community, and we hosted a dedicated Star Citizen Live Q&amp;A focused entirely on the Odin. Catch it now on <a href=&quot;https://www.youtube.com/watch?v=CFoQp6wRjPo&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>YouTube.</a></p><p>We also kicked off the <a href=&quot;https://robertsspaceindustries.com/en/star-citizen&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Free Fly</a>, giving rookie pilots a chance to jump in. As a reminder, the <a href=&quot;https://robertsspaceindustries.com/en/comm-link/transmission/21084-DefenseCon-2956-Referral-Bonus&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Referral Bonus</a> is still active: if you refer a player, you'll earn a Drake Dragonfly with Coalfire paint, while the player you referred will receive a DefenseCon Gear Pack.</p><p><a href=&quot;https://robertsspaceindustries.com/en/comm-link/transmission/21146-Twitch-Drops-DefenseCon-2956&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Twitch Drops</a> are also live! Watch any Drops Enabled Star Citizen stream for four hours to earn the Tailwind Murray Cup Set, which includes a helmet and flight suit. Just make sure your Twitch and RSI accounts are linked before tuning in.</p><p>Last but not least, the <a href=&quot;https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/tobii-s-everyday-heroes-screenshot-contest&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Everyday Heroes contest</a> is in its final stretch. Show us an act of heroism, grit, or selflessness in the 'verse and post your screenshot to the Community Hub before entries close May 27 at 20:00 UTC for a chance to win a Tobii Eye Tracker 5 and some of DefenseCon's newest ships.</p></div><div style="margin-bottom:50px"><h4>Here's what's ahead this week:</h4><p>On <strong>Tuesday</strong>, DefenseCon enters the finale and it is going out strong. Every manufacturer has returned to the show floor for the final two days. One last chance to get in on every ship, every rental, every weapon, everything DefenseCon 2956 has to offer. Everything wraps up May 27 so if you have not made it to the Bevic Convention Center yet, you still have time.</p><p><strong>Friday </strong>brings the latest <strong>RSI Weekly Newsletter</strong> straight to your inbox. If you are not already signed up, you can do that in your <a href=&quot;https://robertsspaceindustries.com/account/settings&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>account settings</a>.</p><p>The Bar Citizen world tour also continues on <strong>Friday. </strong>Join<strong>&nbsp;</strong>Sandi Roberts and Jarad Huckaby, along with our very own Freyja Vanadis from the Community Team, as they head to TwitchCon Rotterdam! Check out more details on this stop, as well as future stops on our <a href=&quot;https://robertsspaceindustries.com/en/comm-link/transmission/20963-Bar-Citizen-Were-Coming-To-You-In-2026&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;><strong>Bar Citizen World Tour</strong></a> schedule.</p><p>On <strong>Saturday</strong>, the ATMO esports Gravity Rush tournament is back with Groups 3 and 4. The competition has been heating up, and this is your chance to see who punches their ticket to the Semi-finals and Finals in June. Races kick off at 18:00 UTC. Check out all the details <a href=&quot;https://www.atmo.gg/calendar/2026/5/30/gravity-rush-groups-3-amp-4&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>here</a>.</p><p>Tip of the hat, see you in the 'verse!</p></div><div style="margin-bottom:50px"><h3>The Weekly Community Content Schedule</h3><h4><br></h4><h4>TUESDAY,&nbsp;MAY 26</h4><ul><li>This Week in Star Citizen</li><li>DefenseCon 2956 Day 13: Finale</li></ul><h4>WEDNESDAY, MAY 27</h4><ul><li>DefenseCon 2956 Day 14: Finale<em>(Event ends at 20:00 UTC)</em></li></ul><h4>FRIDAY, MAY 29</h4><ul><li>RSI Weekly Newsletter</li><li>TwitchCon Bar Citizen - Rotterdam</li></ul><h4>SATURDAY,&nbsp;MAY 30</h4><ul><li>ATMO Gravity Rush Groups 3 &amp; 4</li></ul></div><div style="margin-bottom:50px"><h2>Vision quest truth</h2><p><strong>Smuggling Origin 300</strong></p><p>We offer this World to the Galaxy as a place to study and a place to meet We offer this World to the Entity as a place to study and a place to meet Known locally as Pinecone, this Poisonous Main Sequence Dwarf is situated on the further edge of the green band and is often overlooked when compared to Kallis VI Damn right it is. Point is, no damn AI system's ever gonna be as good as an experienced Chief engineer</p><p>Known locally as The Hive, this High-pressure Coreless Planet is situated on the further edge of the green band and is often overlooked when compared to Kilian XIII "Maybe you should have a Engineer have a look at you.  Be sure." said Hester Polaris A further investigation of the planet revealed a cache of Kr'Thak weapons and war machines. "We don't have anythCore." Ernst said. The Being didn't like that answer.</p><h2>COMMUNITY MVP: May 25, 2026</h2><p><a href="https://robertsspaceindustries.com/i/87cfecd89bb25ff164961459780b80306767e27f/resize(1920,1080,cover,crop(1920,1080,0,0,FxX5caie56yqH8gB9R3Vx2D7fPeuJhsNBBCYyEqECtW8g66PN3VjncDXNjahLWMEoo4eqTggoHfjMtuQQm3i9FYeaiVGbqw3NpNp7rcCuaHt))/storytellers.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/87cfecd89bb25ff164961459780b80306767e27f/resize(1920,1080,cover,crop(1920,1080,0,0,FxX5caie56yqH8gB9R3Vx2D7fPeuJhsNBBCYyEqECtW8g66PN3VjncDXNjahLWMEoo4eqTggoHfjMtuQQm3i9FYeaiVGbqw3NpNp7rcCuaHt))/storytellers.jpg" style="max-height:300px; max-width:100%;"></a></p><p>We're constantly amazed at the contributions made by the Star Citizen community. Whether it's fan art, a cinematic, YouTube guide, or even a 3D print of your favorite ship, we love it all! Every week, we select one piece of content submitted to the Community Hub and highlight it here. The highlighted content creator will be awarded an MVP badge on Spectrum and be immortalized in our MVP section of the Hub.</p><p>Visit the <a href="https://robertsspaceindustries.com/community-hub" rel="noopener noreferrer" target="_blank">Community Hub</a>.</p><h2>Origin M80 | Cinematic Showcase</h2><p><strong>by SilentRcher</strong></p><p><a href="https://robertsspaceindustries.com/i/ad8fa9f3a3a971a0bbbaffc0a3346a3ca5e3007c/resize(640,274,cover,crop(640,274,103,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResjZQQZy66pXjUWh29HHdNcoaofgka2zmdx))/85/sddefault.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/ad8fa9f3a3a971a0bbbaffc0a3346a3ca5e3007c/resize(640,274,cover,crop(640,274,103,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResjZQQZy66pXjUWh29HHdNcoaofgka2zmdx))/85/sddefault.jpg" style="max-height:300px; max-width:100%;"></a></p><p>Have you seen the Origin M80 yet? Origin's newest fighter is here and it is turning heads. Maybe it's the sleek lines. Maybe it's the raw power underneath. Or maybe it's both.</p><p>Check it out now on the <a href="https://robertsspaceindustries.com/community-hub/post/origin-m80-cinematic-showcase-8vnKndZQTcqpC" rel="noopener noreferrer" target="_blank">Community Hub</a>.</p></div><div style="margin-bottom:50px"><h2>Top Images from the Community Hub</h2><p>Don't forget to submit your content to our <a href="https://robertsspaceindustries.com/community" rel="noopener noreferrer" target="_blank"><strong><em><u>Community Hub</u></em></strong></a> for the chance to see it here!</p><p><a href="https://robertsspaceindustries.com/i/e75b15d0614d38470e7c68d20cd96acbb76a2cfd/resize(2560,1097,cover,crop(2560,1097,171,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReseXmZsFrvX11yUYzrfY4a3MuKKVkaQaSbx))/85/2fcd8ac7-e993-4680-96de-929610d095ab.png" target="_blank"><img src="https://robertsspaceindustries.com/i/e75b15d0614d38470e7c68d20cd96acbb76a2cfd/resize(2560,1097,cover,crop(2560,1097,171,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReseXmZsFrvX11yUYzrfY4a3MuKKVkaQaSbx))/85/2fcd8ac7-e993-4680-96de-929610d095ab.png" style="max-height:300px; max-width:100%;"></a></p><p><a href="https://robertsspaceindustries.com/community-hub/post/tactical-strike-group-HmGq7CmlKg0r1" rel="noopener noreferrer" target="_blank"><strong>《Tactical Strike Group》</strong></a>- <em>GuMieHaoRen</em></p><p><a href="https://robertsspaceindustries.com/i/fe916aec4318039235b8ecc2807d9619b9b98a9b/resize(2560,1097,cover,crop(2560,1097,171,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResikLWSmUYMCcdJs8883Uj9VXQx4rk2K4oG))/85/c186e642-10cd-42a7-8c58-a5b8393e2427.png" target="_blank"><img src="https://robertsspaceindustries.com/i/fe916aec4318039235b8ecc2807d9619b9b98a9b/resize(2560,1097,cover,crop(2560,1097,171,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResikLWSmUYMCcdJs8883Uj9VXQx4rk2K4oG))/85/c186e642-10cd-42a7-8c58-a5b8393e2427.png" style="max-height:300px; max-width:100%;"></a></p><p><a href="https://robertsspaceindustries.com/community-hub/post/misc-starlite-4Pc6p6WxnUfB1" rel="noopener noreferrer" target="_blank"><strong>MISC Starlite</strong></a>&#160;- <em>Cpt_Spooner</em></p><p><a href="https://robertsspaceindustries.com/i/f1070f51fc82b7d1461de88d304812f97f57b88a/resize(2560,1097,cover,crop(2560,1097,171,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResk7V5YXZYETGSCTPZuLAEvbY3k6ht4Dnai))/85/404e51ed-d8a9-42fc-92dd-2ec8e3cac0f9.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/f1070f51fc82b7d1461de88d304812f97f57b88a/resize(2560,1097,cover,crop(2560,1097,171,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResk7V5YXZYETGSCTPZuLAEvbY3k6ht4Dnai))/85/404e51ed-d8a9-42fc-92dd-2ec8e3cac0f9.jpg" style="max-height:300px; max-width:100%;"></a></p><p><a href="https://robertsspaceindustries.com/community-hub/post/origin-s-predator-emerges-from-the-shadows-AptP5ABbPV56q" rel="noopener noreferrer" target="_blank"><strong>Origin's Predator Emerges from the Shadows</strong></a><strong> </strong>- <em>Briodo</em></p><p><a href="https://robertsspaceindustries.com/i/7d0d669f670fffc24329b260fffd838278ebc48d/resize(2560,1097,cover,crop(2560,1097,171,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReseNTJg8YynWvZ9N9aWTTCmy1w8gZpumuAE))/85/b3ab5a76-13c5-46cd-a942-62f3f47f3891.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/7d0d669f670fffc24329b260fffd838278ebc48d/resize(2560,1097,cover,crop(2560,1097,171,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReseNTJg8YynWvZ9N9aWTTCmy1w8gZpumuAE))/85/b3ab5a76-13c5-46cd-a942-62f3f47f3891.jpg" style="max-height:300px; max-width:100%;"></a></p><p><a href="https://robertsspaceindustries.com/community-hub/post/cruisin-for-a-bruisin-qQ83lX0A2D8G9" rel="noopener noreferrer" target="_blank"><strong>Cruisin' for a Bruisin'</strong></a> - <em>Helspyre</em></p></div>]]>
	</content>
	<summary type='text/html'>
	<![CDATA[Stay up to date with everything going on in the &#8216;verse.]]>
	</summary>
</entry>
<entry>
	<title type='html'><![CDATA[DefenseCon 2956: Finale - The Big Finish]]></title>
	<link type='text/html' href='https://robertsspaceindustries.com/comm-link/transmission/21165-DefenseCon-2956-Finale' />
	<id>tag:robertsspaceindustries.com,2026-05-26:21165</id>
	<published>2026-05-26T16:05:04+00:00</published>
	<updated>2026-05-26T16:05:04+00:00</updated>
	<category term='Post' />
	<content type='html'>
	<![CDATA[<p><img style="max-height:300px;" src="https://media.robertsspaceindustries.com/n2z5y2fhkq6b3/channel_item_full.jpg" \></p><p>Go out with a bang! Fly the best ships in the ‘verse and decide how you’re gonna push the limits.</p><p>Visit <a href="https://robertsspaceindustries.com/comm-link/transmission/21165-DefenseCon-2956-Finale" target="_blank">robertsspaceindustries.com/comm-link</a> for more.</p>]]>
	</content>
	<summary type='text/html'>
	<![CDATA[Go out with a bang! Fly the best ships in the ‘verse and decide how you’re gonna push the limits.]]>
	</summary>
</entry>
<entry>
	<title type='html'><![CDATA[Star Citizen Live - DefenseCon Showcase: Odin Battlecruiser]]></title>
	<link type='text/html' href='https://robertsspaceindustries.com/comm-link/transmission/21186-Star-Citizen-Live' />
	<id>tag:robertsspaceindustries.com,2026-05-24:21186</id>
	<published>2026-05-24T16:10:03+00:00</published>
	<updated>2026-05-24T16:10:03+00:00</updated>
	<category term='Video' />
	<content type='html'>
	<![CDATA[<iframe allowpresentation="" allowfullscreen="true" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" frameborder="0" height="360" width="640" src="https://www.youtube-nocookie.com/embed/CFoQp6wRjPo?enablejsapi=1"></iframe><h2>STAR CITIZEN LIVE </h2><div style="margin-bottom:50px"><p>If you’re looking for a ship with guns, you’ve come to the right place. Learn everything there is to know about Star Citizen’s first battlecruiser with this roundtable exploration from the developers making it.</p></div>]]>
	</content>
	<summary type='text/html'>
	<![CDATA[If you’re looking for a ship with guns, you’ve come to the right place. Learn everything there is to know about Star Citizen’s first battlecruiser with this roundtable exploration from the developers making it.]]>
	</summary>
</entry>
<entry>
	<title type='html'><![CDATA[DefenseCon 2956: Anvil Aerospace - The Odin Approaches]]></title>
	<link type='text/html' href='https://robertsspaceindustries.com/comm-link//21119-DefenseCon-2956-Anvil-Aerospace' />
	<id>tag:robertsspaceindustries.com,2026-05-24:21119</id>
	<published>2026-05-24T16:05:05+00:00</published>
	<updated>2026-05-24T16:05:05+00:00</updated>
	<category term='Post' />
	<content type='html'>
	<![CDATA[<p><img style="max-height:300px;" src="https://media.robertsspaceindustries.com/bibmkkkefr3dc/channel_item_full.jpg" \></p><p>Anvil is proud to preview its most ambitious project to date. The first look at the Odin is here.</p><p>Visit <a href="https://robertsspaceindustries.com/comm-link//21119-DefenseCon-2956-Anvil-Aerospace" target="_blank">robertsspaceindustries.com/comm-link</a> for more.</p>]]>
	</content>
	<summary type='text/html'>
	<![CDATA[Anvil is proud to preview its most ambitious project to date. The first look at the Odin is here.]]>
	</summary>
</entry>
<entry>
	<title type='html'><![CDATA[Anvil Odin - The Allfather of War]]></title>
	<link type='text/html' href='https://robertsspaceindustries.com/comm-link/transmission/21133-Anvil-Odin' />
	<id>tag:robertsspaceindustries.com,2026-05-24:21133</id>
	<published>2026-05-24T16:05:03+00:00</published>
	<updated>2026-05-24T16:05:03+00:00</updated>
	<category term='Post' />
	<content type='html'>
	<![CDATA[<p><img style="max-height:300px;" src="https://media.robertsspaceindustries.com/3iitolhj4cuzd/channel_item_full.jpg" \></p><p>The Odin combines catastrophic firepower, fortress-grade resilience, and absolute battlefield supremacy into one master of war.</p><p>Visit <a href="https://robertsspaceindustries.com/comm-link/transmission/21133-Anvil-Odin" target="_blank">robertsspaceindustries.com/comm-link</a> for more.</p>]]>
	</content>
	<summary type='text/html'>
	<![CDATA[The Odin combines catastrophic firepower, fortress-grade resilience, and absolute battlefield supremacy into one master of war.]]>
	</summary>
</entry>
<entry>
	<title type='html'><![CDATA[DefenseCon 2956: Tumbril Land Systems - Tough. Fast. Durable.]]></title>
	<link type='text/html' href='https://robertsspaceindustries.com/comm-link//21118-DefenseCon-2956-Tumbril-Land-Systems' />
	<id>tag:robertsspaceindustries.com,2026-05-22:21118</id>
	<published>2026-05-22T16:05:05+00:00</published>
	<updated>2026-05-22T16:05:05+00:00</updated>
	<category term='Post' />
	<content type='html'>
	<![CDATA[<p><img style="max-height:300px;" src="https://media.robertsspaceindustries.com/08armuqmv7scs/channel_item_full.jpg" \></p><p>Tumbril has every aspect of your ground game covered with its extensive lineup of planetary assault vehicles.</p><p>Visit <a href="https://robertsspaceindustries.com/comm-link//21118-DefenseCon-2956-Tumbril-Land-Systems" target="_blank">robertsspaceindustries.com/comm-link</a> for more.</p>]]>
	</content>
	<summary type='text/html'>
	<![CDATA[Tumbril has every aspect of your ground game covered with its extensive lineup of planetary assault vehicles.]]>
	</summary>
</entry>
<entry>
	<title type='html'><![CDATA[DefenseCon 2956: Crusader Industries - A Journey Worth Taking]]></title>
	<link type='text/html' href='https://robertsspaceindustries.com/comm-link//21117-DefenseCon-2956-Crusader-Industries' />
	<id>tag:robertsspaceindustries.com,2026-05-22:21117</id>
	<published>2026-05-22T16:05:03+00:00</published>
	<updated>2026-05-22T16:05:03+00:00</updated>
	<category term='Post' />
	<content type='html'>
	<![CDATA[<p><img style="max-height:300px;" src="https://media.robertsspaceindustries.com/y5wnn29fhmoe4/channel_item_full.jpg" \></p><p>With bold engineering and unmistakable aesthetics, Crusader Industries is a beacon of progress.</p><p>Visit <a href="https://robertsspaceindustries.com/comm-link//21117-DefenseCon-2956-Crusader-Industries" target="_blank">robertsspaceindustries.com/comm-link</a> for more.</p>]]>
	</content>
	<summary type='text/html'>
	<![CDATA[With bold engineering and unmistakable aesthetics, Crusader Industries is a beacon of progress.]]>
	</summary>
</entry>
<entry>
	<title type='html'><![CDATA[Roadmap Roundup - May 20, 2026]]></title>
	<link type='text/html' href='https://robertsspaceindustries.com/comm-link/transmission/21184-Roadmap-Roundup-May-20-2026' />
	<id>tag:robertsspaceindustries.com,2026-05-20:21184</id>
	<published>2026-05-20T16:35:04+00:00</published>
	<updated>2026-05-20T16:35:04+00:00</updated>
	<category term='Post' />
	<content type='html'>
	<![CDATA[<div style="margin-bottom:50px"><p>Hello everyone!</p><p>Every two weeks, we accompany the <a href=&quot;https://robertsspaceindustries.com/roadmap/release-view&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;><strong><em><u>Roadmap</u></em></strong><em> </em><strong><em>update</em></strong></a> with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.</p><p>Just a reminder: The 1.0 column showcases features and content planned for inclusion in or before Star Citizen 1.0. This means you may not have to wait for the 1.0 release to experience them. As features/content in the 1.0 column become ready, they will migrate left into a point patch column for release.</p><p>Be sure to check back every two weeks for the latest updates.</p><p>With that, let’s dive into this week’s Roadmap Roundup!</p><p>-CIG Community Team</p><h2><br></h2><h2>Notable Changes: May 20, 2026</h2><p><br></p><h3>Release View</h3><h3>Alpha 4.8</h3><p><strong>The following cards have been set to Released:</strong> Item Recovery: Vehicle Loadouts, FPS Weapons Art Refactor, UltiFlex &quot;Novian&quot; Crossbow, Flight Suit &quot;Tailwind&quot;, Transport System, New Hairstyles (4.8.0), Kastak Arms - Plasma Grenade, Tactical Strike Groups, QV Extraction Stations, Aegis Hammerhead - Gold Standard, Vehicle Command Module, Flight Suits G-Force Resistance, Refueling Improvements, Ship Hangar Service T0, Refueling Missions</p><p><br></p><p><strong>Space Combat Missions - Defend Location</strong></p><p>Adding missions where players are now defending a location from NPC Attackers. This includes a standalone mission and a compounding one where players will have multiple conflicting priorities to complete.</p><ul><li><em>This card has been set to Committed.</em></li></ul><p><br></p><p><strong>Join the discussion on </strong><a href=&quot;https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/roadmap-roundup-may-20-2026&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;><strong>Spectrum</strong></a><strong>.</strong></p></div>]]>
	</content>
	<summary type='text/html'>
	<![CDATA[With the Roadmap just updated, here is a brief explanatory note to give you insight into the decision-making that led to any changes.]]>
	</summary>
</entry>
<entry>
	<title type='html'><![CDATA[Aegis Tiburon - On the Hunt]]></title>
	<link type='text/html' href='https://robertsspaceindustries.com/comm-link/transmission/21131-Aegis-Tiburon' />
	<id>tag:robertsspaceindustries.com,2026-05-20:21131</id>
	<published>2026-05-20T16:05:05+00:00</published>
	<updated>2026-05-20T16:05:05+00:00</updated>
	<category term='Post' />
	<content type='html'>
	<![CDATA[<p><img style="max-height:300px;" src="https://media.robertsspaceindustries.com/538iux7f9qr2z/channel_item_full.jpg" \></p><p>A lone gunship ready to hunt the deadliest prey.</p><p>Visit <a href="https://robertsspaceindustries.com/comm-link/transmission/21131-Aegis-Tiburon" target="_blank">robertsspaceindustries.com/comm-link</a> for more.</p>]]>
	</content>
	<summary type='text/html'>
	<![CDATA[A lone gunship ready to hunt the deadliest prey.]]>
	</summary>
</entry>
<entry>
	<title type='html'><![CDATA[DefenseCon 2956: Aegis Dynamics - Introducing the Tiburon]]></title>
	<link type='text/html' href='https://robertsspaceindustries.com/comm-link//21116-DefenseCon-2956-Aegis-Dynamics' />
	<id>tag:robertsspaceindustries.com,2026-05-20:21116</id>
	<published>2026-05-20T16:05:03+00:00</published>
	<updated>2026-05-20T16:05:03+00:00</updated>
	<category term='Post' />
	<content type='html'>
	<![CDATA[<p><img style="max-height:300px;" src="https://media.robertsspaceindustries.com/9p2he4p272ncz/channel_item_full.jpg" \></p><p>Aegis continues to dominate the battlefield with the launch of the Tiburon Heavy Gunship, proving that true strength never wanes. </p><p>Visit <a href="https://robertsspaceindustries.com/comm-link//21116-DefenseCon-2956-Aegis-Dynamics" target="_blank">robertsspaceindustries.com/comm-link</a> for more.</p>]]>
	</content>
	<summary type='text/html'>
	<![CDATA[Aegis continues to dominate the battlefield with the launch of the Tiburon Heavy Gunship, proving that true strength never wanes. ]]>
	</summary>
</entry>
<entry>
	<title type='html'><![CDATA[This Week in Star Citizen - May 18, 2026]]></title>
	<link type='text/html' href='https://robertsspaceindustries.com/comm-link/transmission/21173-This-Week-In-Star-Citizen' />
	<id>tag:robertsspaceindustries.com,2026-05-18:21173</id>
	<published>2026-05-18T21:45:03+00:00</published>
	<updated>2026-05-18T21:45:03+00:00</updated>
	<category term='Post' />
	<content type='html'>
	<![CDATA[<a href="https://robertsspaceindustries.com/i/9246e48855a7c1e607191309028255c2885e4fa1/ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReskUiXWxgvPjgwEtYNaewf5pTcwZXqAEPdG/ericthefourier-everyday-heroes-defensecon-2956.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/02481316fd1f5472159596b3292f24cd0c335b39/resize(3000,1286,cover,crop(3831,1642,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReskUiXWxgvPjgwEtYNaewf5pTcwZXqAEPdG))/ericthefourier-everyday-heroes-defensecon-2956.webp" style="max-height:500px; max-width:100%;"></a><div style="margin-bottom:50px"><h4>Hello everyone, xē'suelen nyahyan</h4><p>What a week it's been! <a href=&quot;https://robertsspaceindustries.com/comm-link/transmission/21142-Alpha-48-Tactical-Strike&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;><strong>Alpha 4.8: <em>Tactical Strike</em></strong></a> has officially launched, and if you haven't already rallied your crew, now is the time. <a href=&quot;https://www.youtube.com/watch?v=RWQSxN-ZukE&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;><strong>Tactical Strike Groups</strong></a> are designed from the ground up around cooperation, and every role matters. Fighters clear the approach, bombers knock out defensive systems, dropships put boots on the ground, and capital ships keep the whole fleet alive, armed, and fueled. Whether you're a skilled pilot, a mechanic servicing ships, a mercenary expert in exfiltrating VIPs, a gunner neutralizing targets or simply an adventurer not afraid of taking rounds to the knee, there's a place for you in the operation.</p><p>To help everyone get up to speed, we've also released a dedicated <a href=&quot;https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/tactical-strike-groups-faq&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Tactical Strike Groups FAQ</a>, and a <a href=&quot;https://robertsspaceindustries.com/comm-link/engineering/21143-Q-A-Alpha-48-New-Features-Content&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>developer Q&amp;A</a> diving into Alpha 4.8's biggest additions — well worth a read before you deploy. And if you're looking for a crew, head over to the new <a href=&quot;https://robertsspaceindustries.com/spectrum/community/SC/lobby/6897716&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>LFG lobby</a> on Spectrum, where fellow Citizens are already organizing for the push into Nyx.</p><p>Beyond the cooperative combat experience, Alpha 4.8 brings some serious improvements to large-scale spacefaring. Dedicated service ships can now support other vessels directly from their flight decks using physicalized resources stored in their cargo grids: <strong>Ship Hangar Service T0</strong>, a huge step for logistics gameplay. On top of that, <strong>new refueling missions</strong> let pilots keep each other moving across the vast stretches of the 'verse. Dive into the full <a href=&quot;https://robertsspaceindustries.com/en/comm-link/Patch-Notes/21168-Star-Citizen-Alpha-48&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Patch Notes</a> to see everything that dropped with 4.8.</p><p>A quick but important note: <strong>Alpha 4.8 launched with a </strong><a href=&quot;https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/star-citizen-alpha-4-8-wipe-update&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;><strong>comprehensive wipe</strong></a>. Earned aUEC, in-game purchased vehicles, items, resources, reputation progression, and Wikelo/Executive rewards have all been reset. This wipe is a meaningful step toward a more stable economy as new systems come online. Additional safeguards against exploits and duplication have also been put in place, with more improvements on the way.</p><p>On the VR front, we've rolled out an <a href=&quot;https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/star-citizen-vr-support-experimental-release-alpha&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>experimental VR Support update</a> with improvements to interaction prompts, FPS crosshairs, hit markers, and general usability. If you're exploring the 'verse in VR, be sure to check it out and let us know what you think. And if you are into haptics and immersive hardware, check out our first <a href=&quot;https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/wip-star-citizen-haptic-system-support-experimenta&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Haptic System Support</a> experimental release!</p><p>Meanwhile, <a href=&quot;http://defensecon.com/&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;><strong>DefenseCon 2956</strong></a> is in full swing! With Invictus pulled back to Sol, Drake Interplanetary stepped up to host the galaxy's boldest arms expo at the Bevic Convention Center in Area18, and it's running until May 27. Tour manufacturer halls, take ships for free test flights, and earn free rewards with the <a href=&quot;https://robertsspaceindustries.com/comm-link/transmission/21084-DefenseCon-2956-Referral-Bonus&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Referral Bonus</a> program and <a href=&quot;https://robertsspaceindustries.com/comm-link/transmission/21146-Twitch-Drops-DefenseCon-2956&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Twitch Drops</a> available through participating streams.</p><p>The event has already introduced some fantastic ships: the <a href=&quot;https://robertsspaceindustries.com/comm-link/transmission/21127-Drake-Ironclad&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Drake Ironclad and Ironclad Assault</a>, the <a href=&quot;https://robertsspaceindustries.com/comm-link/transmission/21126-Drake-Pitbull&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Drake Pitbull</a>, the <a href=&quot;https://robertsspaceindustries.com/comm-link/transmission/21128-Origin-M80&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Origin M80</a>, and the <a href=&quot;https://robertsspaceindustries.com/en/comm-link/transmission/21130-MISC-Starlite&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>MISC Starlite</a>. And in just a few days: the Aegis Tiburon makes its debut to make you beam! You can review all of these ships in our recent <a href=&quot;https://www.youtube.com/watch?v=OY7KAo5cIlg&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Star Citizen Live | DefenseCon Showcase</a>. Any questions? Check out our <a href=&quot;https://robertsspaceindustries.com/comm-link/engineering/21086-Q-A-DefenseCon-2956-New-Ships&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>DefenseCon New Ships Q&amp;A</a>. Finally, don't miss the <a href=&quot;https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/tobii-s-everyday-heroes-screenshot-contest&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Tobii Everyday Heroes Screenshot Contest</a>: capture your best DefenseCon moments for a chance to win some of the event's newest ships and a Tobii Eye Tracker 5.</p><p>This past weekend, we attended the <strong>Bar Citizen in Basel</strong>, Switzerland, a community-organized gathering that brought together more than 200 citizens, from long-time veterans to plenty of new faces. It was great to meet so many of you in person, see some incredible fan creations, including a stunning full armor cosplay by BaharChan (featured below), and spend time just talking Star Citizen with the people who make this community worth being part of.</p></div><div style="margin-bottom:50px"></div><div style="margin-bottom:50px"><h4>DefenseCon isn't done yet. Here's what's still ahead this week:</h4><p>To kick off the week, this <strong>Monday</strong>, Days 5 and 6 put MISC, Mirai, Argo Astronautics, and Greycat Industrial in the spotlight. Alongside their showcase, the <a href=&quot;https://robertsspaceindustries.com/en/comm-link/transmission/21130-MISC-Starlite&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;><strong>MISC Starlite</strong></a> officially released with an updated <a href=&quot;https://robertsspaceindustries.com/comm-link/engineering/21086-Q-A-DefenseCon-2956-New-Ships&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>Q&amp;A Comm-Link</a> to go with it.</p><p>The<strong> </strong><a href=&quot;https://robertsspaceindustries.com/flyfree&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;><strong>Free Fly</strong></a> is also now live and running through May 27! We previously held off on kicking things off until we could get a variety of important fixes in, especially around missions and overall stability. Things are in a much better place, but the team is still focused on fixing remaining issues and continuing to monitor things closely. We want to give a huge shout out to everyone jumping in, sharing feedback, and reporting issues along the way. That feedback is incredibly valuable and sincerely appreciated. Thank you and keep the reports coming!</p><p>On <strong>Wednesday</strong>, Aegis takes the floor for Days 7 and 8, bringing with it the long-awaited debut of the <strong>Aegis Tiburon</strong>, plus its Q&amp;A update for those hungry for details. We'll also be publishing a <strong>Roadmap Update</strong>, marking Alpha 4.8 cards as Released while we begin charting the path toward Alpha 4.9.</p><p><strong>Friday</strong> hands the stage over to Crusader and Tumbril for Days 9 and 10, as DefenseCon begins its march toward the finale. The latest <strong>RSI Weekly Newsletter</strong> also lands in your inbox. If you’re not subscribed yet, you can sign up at any time through your <a href=&quot;https://robertsspaceindustries.com/account/settings&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>account settings</a>.</p><p>And to close out the week on <strong>Sunday</strong>, <strong>Star Citizen Live returns </strong>with a dedicated Q&amp;A on the <strong>Anvil Odin,</strong> that massive battlecruiser currently looming over Area18's skyline like it owns the place. If you've had your eye on it, this is the one to catch.</p><p>a.thl'ē'kol, see you soon.</p></div><div style="margin-bottom:50px"><h3>The Weekly Community Content Schedule</h3><h3><br></h3><h4>MONDAY,&nbsp;MAY 18</h4><ul><li>This Week in Star Citizen</li><li>Free Fly Starts</li><li>DefenseCon 2956 Day 5: MISC, Mirai, Argo Astronautics, and Greycat Industrial</li></ul><h4>WEDNESDAY,&nbsp;MAY 20</h4><ul><li>DefenseCon 2956 Day 7: Aegis Dynamics</li><li>Roadmap Update</li></ul><h4>FRIDAY,&nbsp;MAY 22</h4><ul><li>DefenseCon 2956 Day 9: Crusader and Tumbril Land Systems</li><li>RSI Weekly Newsletter</li></ul><h4>SUNDAY,&nbsp;MAY 24</h4><ul><li>DefenseCon 2956 Day 11: Anvil Aerospace</li><li>Star Citizen Live: DefenseCon Showcase | Odin Battlecruiser (<a href=&quot;https://www.twitch.tv/starcitizen&quot; rel=&quot;noopener noreferrer&quot; target=&quot;_blank&quot;>twitch.tv/starcitizen</a>)</li></ul></div><div style="margin-bottom:50px"><h2>Vision quest truth</h2><p><strong>Smuggling Origin 300</strong></p><p>We offer this World to the Galaxy as a place to study and a place to meet We offer this World to the Entity as a place to study and a place to meet Known locally as Pinecone, this Poisonous Main Sequence Dwarf is situated on the further edge of the green band and is often overlooked when compared to Kallis VI Damn right it is. Point is, no damn AI system's ever gonna be as good as an experienced Chief engineer</p><p>Known locally as The Hive, this High-pressure Coreless Planet is situated on the further edge of the green band and is often overlooked when compared to Kilian XIII "Maybe you should have a Engineer have a look at you.  Be sure." said Hester Polaris A further investigation of the planet revealed a cache of Kr'Thak weapons and war machines. "We don't have anythCore." Ernst said. The Being didn't like that answer.</p><h2>COMMUNITY MVP: May 18, 2026</h2><p><a href="https://robertsspaceindustries.com/i/87cfecd89bb25ff164961459780b80306767e27f/resize(1920,1080,cover,crop(1920,1080,0,0,FxX5caie56yqH8gB9R3Vx2D7fPeuJhsNBBCYyEqECtW8g66PN3VjncDXNjahLWMEoo4eqTggoHfjMtuQQm3i9FYeaiVGbqw3NpNp7rcCuaHt))/storytellers.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/87cfecd89bb25ff164961459780b80306767e27f/resize(1920,1080,cover,crop(1920,1080,0,0,FxX5caie56yqH8gB9R3Vx2D7fPeuJhsNBBCYyEqECtW8g66PN3VjncDXNjahLWMEoo4eqTggoHfjMtuQQm3i9FYeaiVGbqw3NpNp7rcCuaHt))/storytellers.jpg" style="max-height:300px; max-width:100%;"></a></p><p>We're constantly amazed at the contributions made by the Star Citizen community. Whether it's fan art, a cinematic, YouTube guide, or even a 3D print of your favorite ship, we love it all! Every week, we select one piece of content submitted to the Community Hub and highlight it here. The highlighted content creator will be awarded an MVP badge on Spectrum and be immortalized in our MVP section of the Hub.</p><p>Visit the <a href="https://robertsspaceindustries.com/community-hub" rel="noopener noreferrer" target="_blank">Community Hub</a>.</p><h2>Golden Blossom Geist Cosplay</h2><p><strong>by BaharChan</strong></p><p><a href="https://robertsspaceindustries.com/i/6b67f7d0594aab6c1ab51424bdc6bc0c8f9ecea9/resize(2000,1334,cover,crop(2000,1334,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReseNMJNs1mXHABo9EAfA2W4RPgVnheEdu5Y))/baharchan-golden-blossom-geist-armor-cosplay.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/6b67f7d0594aab6c1ab51424bdc6bc0c8f9ecea9/resize(2000,1334,cover,crop(2000,1334,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReseNMJNs1mXHABo9EAfA2W4RPgVnheEdu5Y))/baharchan-golden-blossom-geist-armor-cosplay.jpg" style="max-height:300px; max-width:100%;"></a></p><p><strong>BaharChan</strong> took on a new challenge and crafted the Golden Blossom Geist armor. The Arclight Pistol Executive Edition was 3D printed by"Sallin", a member of her community. We had the immense pleasure of discovering her cosplay alongside many of you during the Bar Citizen in Basel this past weekend. What a work of art!</p><p>Check it out now on the <a href="https://robertsspaceindustries.com/community-hub/post/golden-blossom-geist-armor-cosplay-wcTfslhJuxzTm" rel="noopener noreferrer" target="_blank">Community Hub</a>.</p><p>And if you’re looking to tackle <em>Tactical Strike Group</em>, be sure to check out <strong>MrKraken</strong>’s new <a href="https://robertsspaceindustries.com/community-hub/post/tactical-strike-groups-one-page-guide-4-8-sjPWmXraaPQbH" rel="noopener noreferrer" target="_blank">One-Page Guide</a> for Alpha 4.8!</p></div><div style="margin-bottom:50px"><h2>Top Images from the Community Hub</h2><p>Don't forget to submit your content to our <a href="https://robertsspaceindustries.com/community" rel="noopener noreferrer" target="_blank"><strong><em><u>Community Hub</u></em></strong></a> for the chance to see it here!</p><p><a href="https://robertsspaceindustries.com/i/a7142dba39195fea54bf6e14d0e74913e4616b35/resize(3000,1286,cover,crop(3592,1539,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResjPJqoxFspEe1U8WLhN7b1zPY6MeDYE5r6))/ericthefourier-ironclad-assault.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/a7142dba39195fea54bf6e14d0e74913e4616b35/resize(3000,1286,cover,crop(3592,1539,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResjPJqoxFspEe1U8WLhN7b1zPY6MeDYE5r6))/ericthefourier-ironclad-assault.jpg" style="max-height:300px; max-width:100%;"></a></p><p><a href="https://robertsspaceindustries.com/community-hub/post/ironclad-assault-2-KHYMdaKkIvKgX" rel="noopener noreferrer" target="_blank"><strong>Iro</strong></a><a href="https://robertsspaceindustries.com/community-hub/post/ironclad-assault-2-KHYMdaKkIvKgX" rel="noopener noreferrer" target="_blank"><strong>nclad Assault</strong></a><strong> </strong>- EricTheFourier</p><p><a href="https://robertsspaceindustries.com/i/5c76c84cd70bc92382160524f7f379551157a4e7/resize(3000,1286,cover,crop(3840,1646,94,0,hgjbks2vRxvijgZCkcudyey3yf2YnBqfanX6U636vzzNeeFdx43A2FpAx54KJWrmZP6YB4q8jfqm74G6xkgLpFmWzA))/chonkrider-the-pilot-murray-cup-tailwind.jpeg" target="_blank"><img src="https://robertsspaceindustries.com/i/5c76c84cd70bc92382160524f7f379551157a4e7/resize(3000,1286,cover,crop(3840,1646,94,0,hgjbks2vRxvijgZCkcudyey3yf2YnBqfanX6U636vzzNeeFdx43A2FpAx54KJWrmZP6YB4q8jfqm74G6xkgLpFmWzA))/chonkrider-the-pilot-murray-cup-tailwind.jpeg" style="max-height:300px; max-width:100%;"></a></p><p><a href="https://robertsspaceindustries.com/community-hub/post/the-pilot-ECGIcYpA4lqOW" rel="noopener noreferrer" target="_blank"><strong>The Pilot, Murray Cup Tailwind</strong></a>&#160;- <em>CHONKRiDER</em></p><p><a href="https://robertsspaceindustries.com/i/bfd0882ca7db6bff0422502ab3bb5444768865a9/resize(3000,1286,cover,crop(3840,1646,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResiqKBnf16H1mAvNc5o3AHzNb8X6772CVJN))/draal-iskalddur-legends-start-here-defensecon-2956.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/bfd0882ca7db6bff0422502ab3bb5444768865a9/resize(3000,1286,cover,crop(3840,1646,0,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjResiqKBnf16H1mAvNc5o3AHzNb8X6772CVJN))/draal-iskalddur-legends-start-here-defensecon-2956.jpg" style="max-height:300px; max-width:100%;"></a></p><p><a href="https://robertsspaceindustries.com/community-hub/post/true-aK8bpcpX4aBSX" rel="noopener noreferrer" target="_blank"><strong>Legends Start Here</strong></a><strong> </strong>- <em>Draal Iskaldur</em></p><p><a href="https://robertsspaceindustries.com/i/9edfc9a2dadaee4c8f6222f2e0adb688f308c025/resize(1696,727,cover,crop(1696,727,50,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReseGqWhJisAAk6g5tFopzauXcHDhRkRVEuC))/kellyhe63-m80-missile.jpg" target="_blank"><img src="https://robertsspaceindustries.com/i/9edfc9a2dadaee4c8f6222f2e0adb688f308c025/resize(1696,727,cover,crop(1696,727,50,0,ADdPNihJzmPbNuTnFsH1DqUeqBRpXdSXVVtgJTyDDgscGKrzJuoFjReseGqWhJisAAk6g5tFopzauXcHDhRkRVEuC))/kellyhe63-m80-missile.jpg" style="max-height:300px; max-width:100%;"></a></p><p><a href="https://robertsspaceindustries.com/community-hub/post/m80-zwlTNVFKwbSri" rel="noopener noreferrer" target="_blank"><strong>M80 Strike </strong></a><a href="https://robertsspaceindustries.com/community-hub/post/m80-zwlTNVFKwbSri" rel="noopener noreferrer" target="_blank"><strong>Attack</strong></a> - <em>KellyHe63</em></p></div>]]>
	</content>
	<summary type='text/html'>
	<![CDATA[Stay up to date with everything going on in the &#8216;verse.]]>
	</summary>
</entry>
<entry>
	<title type='html'><![CDATA[DefenseCon 2956: Greycat Industrial - The Professional’s Choice]]></title>
	<link type='text/html' href='https://robertsspaceindustries.com/comm-link//21115-DefenseCon-2956-Greycat-Industrial' />
	<id>tag:robertsspaceindustries.com,2026-05-18:21115</id>
	<published>2026-05-18T16:05:08+00:00</published>
	<updated>2026-05-18T16:05:08+00:00</updated>
	<category term='Post' />
	<content type='html'>
	<![CDATA[<p><img style="max-height:300px;" src="https://media.robertsspaceindustries.com/gw9i5b8aopv4w/channel_item_full.jpg" \></p><p>Built for dirt, dust, and difficult terrain, Greycat Industrial rallies its battle wagons to your cause.</p><p>Visit <a href="https://robertsspaceindustries.com/comm-link//21115-DefenseCon-2956-Greycat-Industrial" target="_blank">robertsspaceindustries.com/comm-link</a> for more.</p>]]>
	</content>
	<summary type='text/html'>
	<![CDATA[Built for dirt, dust, and difficult terrain, Greycat Industrial rallies its battle wagons to your cause.]]>
	</summary>
</entry>
</feed>
